Paper on Deferred Rendering in Leadwerks Engine

Community Forums/Showcase/Paper on Deferred Rendering in Leadwerks Engine

JoshK(Posted 2008) [#1]
I always enjoy reading papers that Valve and Crytek put out, so I wrote this paper about our experience implementing deferred lighting in our engine. It includes a few useful formulas. I hope you enjoy it:
http://www.leadwerks.com/ccount/click.php?id=50


Knotz(Posted 2008) [#2]
Good read for with the morning coffee.


Tri|Ga|De(Posted 2008) [#3]
I don't see it!!


degac(Posted 2008) [#4]
Very interesting! Thanks


InvisibleKid(Posted 2008) [#5]
@ Tri, its a PDF, if the link doesn't open the reader try what i have to do. rightclick link saveas works for me anyway. don't know when or why but i can't view PDF's directly from links anymore so have had to resort to saving.


_33(Posted 2008) [#6]
No FSAA when using deferred rendering can be a big disadvantage, depends on the overall outcome of this technique in terms of performance. The paper is not conclusive enough imho on the performance advantage of this technique.


puki(Posted 2008) [#7]
This looks exciting.