First 3D Thingy
Community Forums/Showcase/First 3D Thingy
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Hey. I have been thinking about making a first-person puzzle game and I did this little test to get started. Let me know what you think! BTW: It's not really a puzzle. You just fall down the hole, turn around, and walk into the teleport. Oh, and spoiler warning. :P LINKAGE: DOWNLOAD |
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Nice start. I would have liked proper FPS style Mouse control though but this is a good start on learning to construct a FPS. Oh yeah, slap some textures on and it'll look better. :) |
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Controls def need to be improved. |
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Looks very smooth and nice... Was this blitzmax or blitz3d? |
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Nice start. I would have liked proper FPS style Mouse control though but this is a good start on learning to construct a FPS. Oh yeah, slap some textures on and it'll look better. :) Controls def need to be improved. Thanks! Yeah, I'm working on getting/making a good mouselook code and changing up the controls a tad. Looks very smooth and nice... Was this blitzmax or blitz3d? Thanks. This was done in BlitzMax. |
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it didn't work here. it opend a window for about 500 millisecs() the closed. |
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Am I the only one who gets redirected to an Orange "Free pay as you go SIM card" web page when I click on "LINKAGE: DOWNLOAD"? |
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Try reloading the page, I think the sim card thing is just an advert that comes up once a day or similar. Same thing happened to me the first time. |
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Doesn't matter what I do (refresh, clear temp internet files etc) - all I get is the Orange advert. Not to worry. |
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Sorry, Chalky. I updated the link at top. |
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you can do that with bmax? i thought bmax was 2D... |
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BlitzMax + MiniB3D. |
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Which has just been updated btw!! (the standard version, still no news of the ext version yet :( ) EDIT: Could this possibly been sparked by Portal? (hence the puzzle type game) |
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Nice. Agree with others about controls. Quite a lot of horizontal tearing as I turn sideways (old 6600GT mind you). Better than anything I've ever managed... :o/ |
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EDIT: Could this possibly been sparked by Portal? (hence the puzzle type game) Kind of. :) You won't be able to project portals onto surfaces, though. Nice. Agree with others about controls. Quite a lot of horizontal tearing as I turn sideways (old 6600GT mind you). Better than anything I've ever managed... :o/ Thanks! Yeah, I'm working on better FPS-styled controls. |
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I tried it. It could be the start of the next(err...Portal-thingy?) Good job so far. |