Splash

Community Forums/Showcase/Splash

Jake L.(Posted 2008) [#1]
Splash Engine is a complete FX solution that produces advanced particle FX for any Blitzmax game. It comes together with Splash FX Composer, an editor that lets you create and manage all your effects with ease.

Features:

* The usual particle stuff, e.g. Size, Speed, Color, Gravity etc..
* The not so usual particle stuff, e.g. Animations, complex color gradients, Mass, Friction, Thrust.
* Total control over parameters at any time - most parameters are completely graph driven.
* Environmental objects (Force Fields/Fans/Bouncers...)
* Speed optimized (using packed textures under the hood)
* Scriptable engine: design scripts in Composer and execute them in your game or export them to runable blitzmax code.

It's currently in alpha stage, a release is planned in Q2/2008 (April/May).

Simple Demo: splashdemo.zip

Some screenies:









If anyone wants to be an alpha or beta tester, please contact me, we'll discuss further details by email (only serious applications please! If you only want to see it in action, wait until demos are released).

Jake


degac(Posted 2008) [#2]
It looks very professional!
Waiting for demo!


Pete Carter(Posted 2008) [#3]
Any plans to make it work in 3d like a mxa version of particle candy? looks great by the way.


Jake L.(Posted 2008) [#4]
Maybe a MiniB3D edition later, we'll see.


Jake L.(Posted 2008) [#5]
A first demo can be found here: splashdemo.zip

Let me know if the demo crash or look weird.


tonyg(Posted 2008) [#6]
Looks very good and demo works well on my T61


plash(Posted 2008) [#7]
Is this going to be freeware?


tonyg(Posted 2008) [#8]
and works and looks great on my desktop which is now 7600GT and not 9800Pro


SLotman(Posted 2008) [#9]
doesnt work on win98... something pops on screen and quick vanishes, I couldnt even see what it was. Also created a splash.log file, but it's empty :(


Jake L.(Posted 2008) [#10]
@Plash: No, sorry. I plan to sell it.

@Slotman: You extracted the zip to a local folder before starting? If so, do both examples (demo and minib3ddemo) close immediately? As Splash is 100% Max2D it >should< run on every system.


SLotman(Posted 2008) [#11]
yup, zip extracted to local folder, and both close immediately :(


Jake L.(Posted 2008) [#12]
I'll have a look. Btw, what are your system specs?


plash(Posted 2008) [#13]
Do I remember you saying you are no longer working on this?

Why let the code rot?
Can we have it?

:P