Space Invadas

Community Forums/Showcase/Space Invadas

Blitzplotter(Posted 2007) [#1]
Oh, alright not to polished, is written in C with a sprinkling of C++. The controls are:

Q: left
W: right
P: fire

Thanks to all on these forums who helped me achieve my goal of Space Invaders in 'C'.

All comments welcome.

http://myweb.tiscali.co.uk/diecastcars/spacinva.exe

(Its even got levels... Whooaaa I here you cry (;-)


Grey Alien(Posted 2007) [#2]
congrats, nice achievement! It's a bit jerky on my system though ;-)


Blitzplotter(Posted 2007) [#3]
yeah I've some work to do on the optimisation... (chuckles)

Would you believe it - a bug! I'm gonna have to sack my test squad, if you press fire to quickly, you might miss the incoming missiles (the letter V)...

Can't sack myself however, oh well....


ImaginaryHuman(Posted 2007) [#4]
Nice but it's not blitz?


Blitzplotter(Posted 2007) [#5]
Granted, but without Brucey's help I would have struggled to resolve the terminal windows blocking input calls. So, as I said thanks to all who helped me in this project from the blitz forums.

This ones written in Blitz though (not space invadas however):-

link broken


MGE(Posted 2007) [#6]
hmm.. am I missing something? Is there a BlitzC ? ? ?


Blitzplotter(Posted 2007) [#7]
no you are right, however I am considering interfacing my C Code with either BMax or B3D - using the C code as the controller for the x and y parameters etc.


Yahfree(Posted 2007) [#8]
Interesting, i'm trying to learn c/c++ i'm more interested in c++ though, any tips/book suggestions/websites you can refer me to?


Boiled Sweets(Posted 2007) [#9]
Nice but this is the BLITZ showcase not C or otherwise showcase.

Maybe I should showcase my COBOL, C, C#, VB apps here?