Sheeplings v0.5 [RC1] feedback request
Community Forums/Showcase/Sheeplings v0.5 [RC1] feedback request
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My little game Sheeplings is up to v0.5, and this is also a release candidate. Please feel free to give it a go! Description Wolves, eagles, bandits - everyone is after your cute little friends! Protect and guide the sheep through more than 80 wool-raising levels in this thrilling arcade game, until you finally reach your goal: the sheep-jumping competition in Woollyville. Main features * Adoringly cute sheep * 84 wool-raising levels * Three quests * Non-linear gameplay * Mouse, keyboard or joypad control Screenshots http://www.sheeplings.com/screenshots/ss1.jpg (title screen) http://www.sheeplings.com/screenshots/ss2.jpg (quest select screen) http://www.sheeplings.com/screenshots/ss3.jpg (stage select screen) http://www.sheeplings.com/screenshots/ss5.jpg (gameplay) http://www.sheeplings.com/screenshots/ss6.jpg (gameplay) More screenshots and a gameplay video here: http://www.sheeplings.com/screenshots.php Demo download http://www.sheeplings.com/get_file.php System requirements ??? MHz, 256 Mb RAM, DirectX 7 or later, and 16-bit or 32-bit color mode. Tested on Win2k, XP and Vista. Please note * I'm afraid that I'm fresh out of older computers, so I'd much appreciate comments in case you have a <= 1 GHz computer to try this on. Also, BlitzMax is supposed to run on Win98 but the game didn't run on a VMWare installation I did; I have no idea if it works on a real Win98 comp. * I'm aware that some production values are less than stellar. I hope that the game is decent (and fun) enough despite that. * For testing purposes there are some cheat codes that you can enter on the title screen: "endgame" - Displays the endgame credit sequence. "setec astronomy" - Unlocks all locked stages. "warp speed" - Fills up the dog's speed gauge. "bring the noise" - Likewise for the dog's range. "dirty cheater" - Grants 50 tokens (also counts toward the total number of collected tokens). Any feedback is much appreciated! |
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I never downloaded it - but the pictures look nice and cutesy. |
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Seems to works fine, PC specs in sig. I can't say I like the green color used for the grass, looks a bit 'limey', ironic coming from a Brit eh :P Other than that it's pretty good fun. One of the sheep got a bit stuck (ok, I cornered it by accident hehe) but I went into the pen and got him out from behind the fence. cya! Tom |
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Yeah, the colour might be a bit off - I've stared myself blind on details like that. I'll have to look at it all with fresh eyes before the final release.. And I tried to make the sheep less prone to get stuck, but apparently it's not perfect yet. :/ Thanks for testing and thanks for the comments! |
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Thats really nice, I have a development project from about 4 and a half years ago on the exact same subject, but I was making it in 3D. Nice to see a working game model up and running, that looks cool m8, might encourage me to finish mine. |
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Go for it! I'm extremely irritated that this little 2D game has taken me over a year to complete - I can't imagine how frustrated I'd be after 4 years... But hey.. 3D. You know, that could work very well for this kind of game. Damn, you're giving me new ideas! |