TexPack

Community Forums/Showcase/TexPack

Jake L.(Posted 2007) [#1]
Hi,

I've done a texture packer and collision-shape editor for my engine I'd like to share. It's main purpose is to create a imagestrip from a bunch of single images. There's also a polygon-editor integrated to define collision-shapes for each frame and an animation-editor to define animation-properties.

Though Texpack is designed to be used with my own engine, you can easily use the generated imagestrip and the exported polygon/animation-data - they export to plain xml.

Download TexPack (Win32 only atm)

Some screenshots:

(Main screen)

(Polygon-Editor)


Feel free to report any bugs or featurerequests. But remember that this is a personal tool, so I'll only add features if I like them and can use it for my own engine.

Jake


puki(Posted 2007) [#2]
This looks interesting.


jfk EO-11110(Posted 2007) [#3]
Seems to be done very well. What is it, Blitz3D or BlitzMax?


Jake L.(Posted 2007) [#4]
Thanks, it's done in BMax.