Blitz Media-Linker V1.9 Released!

Community Forums/Showcase/Blitz Media-Linker V1.9 Released!

AL90(Posted 2006) [#1]
Hi,

Blitz Media-Linker is a Wizard-Controlled Program with it you can Create Stand-Alone-
Executables (Single Executables) of your own Blitz-Programs. So you can add all Media-
Files to your Executable File and Create it as Stand-Alone (Single) File. So you must
not rewrite, change or add the ExtractEngine (like in BBCruncher) in your Blitz-
Sourcecode, but can accept the Sourcecode directly in Blitz Media-Linker when the
Sourcecode has a Final-State. Therefore is this Tool not only usable for Advanced
Users, but also good for Beginners. A Wizard (GUI) will you help with the Installation
in Step-by-Step.


Features:
---------

- Wizard-Controlled and Step-by-Step Installation.
- Easy Controlling, so also good usable for Beginners.
- Based on the known CrunchEngine of BBCruncher.
- Supports the ExtractEngines of BBCruncher. (optional - If available in Sourcecode)
- No rewrite or changes on Final-Sourcecode required.
- English & German DOCs available.

History:
--------

V1.0
-----
- First Release.

V1.1
-----
- Add Recursive Including Support.
- Some Routines changed.

V1.2
-----
- Fixed: Picture Recognization in some .b3d-Files

V1.3
-----
- Add: All required Paths will now save in a ConfigFile.
- Add: Include a new option "AddPath".
- Add: User can now select to a Split-Project (Exe + Archive)
or Single-Exe when a Project is bigger than 10 MB.

V1.4
-----
- Fixed: Multitasking problems in Crunch Process.
- Some Changes.

V1.5
-----
- Some SpeedUp in Data-Compression.
- Add: A new option to force a BlitzPlus Compilation for better compatibly.
- Some Fixes.

V1.6
-----
- Some SpeedUp in Data-Compression.
- Added: UPX-Support. (Not available in Archive!)
- It can always be chosen between a Single-Exe and a Split-Project now.
- ReadFile() is supported now and therefore can be accessed files within an archive now.
- Project-Files can now Load/Save.
- Some Fixes.

V1.7
-----
- Added the Dialog "Are you sure to Close Current Project".
- More stability under Windows 98 if BML is started from a Shortcut.
- Some Fixes.

V1.8
-----
- Whitespaces before Include-Instructions are now allowed.
- Processwindow can now no longer clicked in background.
- Some Fixes.

V1.9
------
- Added: Support for DDS-Files.
- New Feature: When a File is unavailable in FinalExe, it will be now loaded externally.
- Some Fixes.

For more Details you can see here:

http://www.blitzbasic.com/toolbox/toolbox.php?tool=121


Naughty Alien(Posted 2006) [#2]
..thanks Harald..this is great...


BlitzSupport(Posted 2006) [#3]
Great, thanks Harald!


gburgess(Posted 2006) [#4]
(EDIT: My brain took a holiday... ignore my previous post!)

Harold, this is a superb program.


jfk EO-11110(Posted 2006) [#5]
I still wonder how you're doing this :o). Thanks for sharing the fruits of your work.


Nathaniel(Posted 2006) [#6]
Thank you AL90! I am sure I will use it. Is it hackable? (I want to make sure I can post a game in the forum using the media-linker and not have Puki steal the media.)


AL90(Posted 2006) [#7]
Thanks all for the feedback.

@Bubble Boy

Currently uses BML no encryption.
If you want some secure I recommend to create Single Executables.
I plan Encryption in future. .-)


Nathaniel(Posted 2006) [#8]
Okay. I'll still use it:)


Dragon57(Posted 2006) [#9]
Excellent, many thanks for the continued development.