3 scene and menus

Community Forums/Showcase/3 scene and menus

RifRaf(Posted 2006) [#1]
The title of this post was supposed to be 3D scene and menus :)

This is just one menu I designed and coded for someone, I have since made three other such menues for other clients, but cannot show those, I was especially fond of this one and like the ambience of it.

Its moleboxed to secure the media ect.

Http://www.empowergames.com/rif_menudemo.exe


Stevie G(Posted 2006) [#2]
I get a MAV on starting the exe?

Stevie


RifRaf(Posted 2006) [#3]
Ack, you are right, im reuploading now. I had forgot a media support file for this. You can redownload, same link if you like. It will work.


Diablo(Posted 2006) [#4]
very nice.


Stevie G(Posted 2006) [#5]
Looks pretty nice. Is this your own menu engine?


RifRaf(Posted 2006) [#6]
Yeah, its made with RifGui I had made about a year and a half ago.


Stevie G(Posted 2006) [#7]
Did you ever release it and was it free? :)


Red Ocktober(Posted 2006) [#8]
that looks great...
runs fine on fx5200 xp system...

--Mike


RifRaf(Posted 2006) [#9]
Thanks.
Stevie. No I never made it public, I dont think its worthwhile to sell pre made code, ive personally found very little money in that in the blitz3d area. I have had emails ect requesting certain code I have, and often I just hand it over.


RifRaf(Posted 2006) [#10]
heres another one I just finished for someone.
Http://www.empowergames.com/rif_menuexample2.exe
its about 15 megs, and takes a few seconds to start because of the very large music file that has to load. I think that will be replaced later. I also do all the art for the menus.

And another one I did for myself for Hover havok, can be seen in the demo Http://www.empowergames.com/HoverHavok_Demo.exe


Boiled Sweets(Posted 2006) [#11]
MAV and MAV!

Nice one.


RifRaf(Posted 2006) [#12]
They work fine here. even on a 1000mhz celeron with an intel 3D video chipset.


Diablo(Posted 2006) [#13]
yup, they work fine here too.


Ross C(Posted 2006) [#14]
For some people, you might need to manually navigate to the molebox file, and open it from there :o)