Vertex Alpha mini app

Community Forums/Showcase/Vertex Alpha mini app

Ross C(Posted 2006) [#1]
Heya, i knocked this together, because i needed a program that would adjust the vertex alpha of a mesh, whilst keeping simple one set of UV co-ords intact upon saving out to .b3d. The control are available by pressing the (S) key any time. Will save out simple, textured, or untextured meshes, retaining one set of UV co-ords. I will put more work into it later, but for now i have to go away for a week. I hope this helps someone, as i couldn't find a free app to do this.

RUN "code.bb". You model must be called model.b3d, but you can change the load line to whatever you want. Check the code to see what it saves the model as. :o)

www.rosscrooks.pwp.blueyonder.co.uk/alphasave.zip

Screen shot:




Eikon(Posted 2006) [#2]
Looks interesting :)

I'd give it a try if I had b3d ;)


Ross C(Posted 2006) [#3]
Hehe, thanks man :o) I'll be putting some proper loading via the windows file requestor and add in options for rotating the model too. I'll probably add this into my main 3d world editor.

I'll put in an .exe too.

Ok, i've re-up-loaded the files again, including an exe. I'll add in some more stuff on monday. Thanks for showing an interest :o)