Random TRee generator

Community Forums/Showcase/Random TRee generator

Ryan Burnside(Posted 2006) [#1]

Hi again, this is a rough random tree generator, it is still in early stages but it roughly makes random trees. I'm still need to limit some parameters. Please check it out and tell me what you think so far.

-Ryan

Please Use the direct link below:
http://s5.exoload.com/uploads/506/1148092094.zip


Ross C(Posted 2006) [#2]
This looks good man!


wedoe(Posted 2006) [#3]
Yep, looks good :o)


jfk EO-11110(Posted 2006) [#4]
Looking good, but (didn't try the zip since it won't work on my web terminal):
is it 3D? If so, why are some parts alpha transparent?
2nd: it's looking rather high poly to me, what's the polycount and does it allow to limit the number of polies used?


Ryan Burnside(Posted 2006) [#5]
Hehe no It's 2D, it would be quite an undertaking to make a 3d one. You would have to create splines then wrap them.
I wanted tohem to look like they were painted. It's not a traditional game but just a personal challange, for the expearance.


jfk EO-11110(Posted 2006) [#6]
ok, i see. looks decent, especially for 2D!


Ryan Burnside(Posted 2006) [#7]
I just find it extreamly interesring how you can imitate live with random numbers and some parameters... I hope to oneday make a 3d one...


Booticus(Posted 2006) [#8]
Man thats really great!! I'm very impressed! The alpha stuff makes it look almost "dream-like"...kinda creepy! Nice stuff!


Matt McFarland(Posted 2006) [#9]
Hey this looks awesome!! Great Work!!


SoggyP(Posted 2006) [#10]
Hello.

Pish and Fish! Check this out for a fully extensible random tree generator:


Meh, bleedin' amateurs!

:o)

Goodbye.


Ryan Burnside(Posted 2006) [#11]
I found "the Larch" to be particulary pretty!
Hehe....well at least it's >some< sort of reeply I guess....


Andres(Posted 2006) [#12]
Very neat. You should add bumpmaping and textures to them too! And Option for leaves and stuff :)


Ryan Burnside(Posted 2006) [#13]
Isn't bumpmapping a 3d command? This was written in blitzmax. I'm a n00b yet this was adapted from a Game Maker 6.1 creation I made.


Andres(Posted 2006) [#14]
Bumpmapping isn't 3d command.


Pete Carter(Posted 2006) [#15]
yes it is! you need the change in perspective to make it look 3d? 2d images stay the same as you move them so the bump map would be static. you could code iit but it would alot harder.

Pete


Andres(Posted 2006) [#16]
Bumpmap is used on 2D surfaces to make them seamly 3 dimensional.

http://www.blitzbasic.com/gallery/view_pic.php?id=1075&gallery=hr&page=15