Stencil shadow test

Community Forums/Showcase/Stencil shadow test

JoshK(Posted 2006) [#1]
Please report your Graphics card make and model, CPU speed, and average FPS when the light is over the box with a gas can sitting on it.

There are some graphical glitches, because I am still doing some testing. Textures are not included, and will not appear in the demo.

http://www.leadwerks.com/post/stenciltest.zip




stayne(Posted 2006) [#2]
GeForce FX 5500, AMD Athlon XP 2.8, averages around 60 when the light is over the gas can.


Diablo(Posted 2006) [#3]
Flickers between 1000.0 and 500.0 no matter were the light is.

GeForce 6600 GT (x2 SLi)
AMD Athlon 64
3700+
2.21 GHz


JoshK(Posted 2006) [#4]
Also try replacing the map with this stress test:
http://www.leadwerks.com/post/test.3dw


Diablo(Posted 2006) [#5]
~10-15 FPS on the above map.


Regular K(Posted 2006) [#6]
Flickers between 500.0 and 1000.0 also.

It started up in a 1024x768 window on my desktop but no titlebar (desktop res is 1280x960)

My memory usage went up constantly. Didn't take long to reach 60 MBs.


Gabriel(Posted 2006) [#7]
Flickers between 1000.0 and 500.0 constantly.

Intel D830 3Ghz
Geforce 6600GT

Stress test : about 10 FPS.


Couple of things I noticed, not sure if you already know or care.

1) Shadows don't render if the camera is inside the shadow volume.

2) You seem to have a memory leak and memory usage rockets.


Red Ocktober(Posted 2006) [#8]
50 to 68 on a GeForce5200fx/winxp on the origninal map... all smooth...

--Mike


JoshK(Posted 2006) [#9]
One more test please...

Use the new map I posted that has many more objects:
www.leadwerks.com/post/stenciltest.zip

Press "L" to turn the light off. Stencil shadows will still be drawn, but not updated.

Report your GPU, CPU, and average FPS.