CG_01 beta test

Community Forums/Showcase/CG_01 beta test

jkrankie(Posted 2006) [#1]
hi guys and gals,

i've put up a beta version of CG_01 on my new website. please let me know what you think!

I'm particularly interested to know how well it runs on your systems, if your joypad works (dual analog), any criticisms you have, and any bugs you encounter. It's been stable on all of the systems i've tried it on so far, so if it does crash, please let me know the circumstances and what OS you are using.


two things i know i need to change are that sometimes the music will play twice if you turn it on from the pause menu and then return to the main menu, and that if you are playing in windowed mode you can't quit by clicking the big X or selecting quit from the top menu.


You can grab a demo from http://www.charliesgames.co.uk there's one for both Windows AND Mac OS X

heres a screenshot



Cheers
Charlie


degac(Posted 2006) [#2]
Please correct the link in your message (you add a comma ',' at the end)
downloading now...


degac(Posted 2006) [#3]
...

edit: 'colourful'


t3K|Mac(Posted 2006) [#4]
don't use drugs when you code games ;)


TartanTangerine (was Indiepath)(Posted 2006) [#5]
:D A fine example of my Render 2 Texture module at work :)

Nice one Charlie.


TomToad(Posted 2006) [#6]
Had some problems trying to figure out how to configure the joystick properly, but once I figured it out, everything went great.


Booticus(Posted 2006) [#7]
Dude this is super fun. I might just buy a gamepad for my PC now because of this game and the GridWar port.


jkrankie(Posted 2006) [#8]
thank you very much guys.

Cheers
Charlie


Damien Sturdy(Posted 2006) [#9]
Holy cow, that was fun!


VP(Posted 2006) [#10]
**Oops, misplaced post.**