test: dancing plobb

Community Forums/Showcase/test: dancing plobb

Spot-Nothing(Posted 2006) [#1]
hi all,

in order to convert our b3d game "plobb!" to blitzmax and make it crossplatform, we are creating a graphical effects module called 'spritemax' as a base for our future game developments (something like sprite candy does). could you please test this little effects demo and send me some info about fps and graphic card specs? thank you very much!

download the little demo here:

windows: http://download.preview.ch/dancingplobb.exe
osx: http://download.preview.ch/dancingplobb.sit

screenshot:



Naughty Alien(Posted 2006) [#2]
running very smooth on my test configuration, but i cant see any FPS counter...

ooppss..sorry, there is small debug window after execution is done..here is the data

Min FPS : 76
Max FPS : 178
Sprite Max: 586


P4 2.4GHz, 1GB RAM, nVidia FX5600 256MB VRAM, WinXP SP2


Steve Elliott(Posted 2006) [#3]
FPS Min = 203
FPS Max = 420
spritemax = 584

P4 3.2Ghz, 1GB RAM, ATI Radeon 9800 Pro, WinXP SP2


LineOf7s(Posted 2006) [#4]
FPS Min = 40
FPS Max = 69
SpriteMax = 584


xlsior(Posted 2006) [#5]
FPS Min = 174
FPS Max = 273
SpriteMax = 584

I don't know if this is supposed to happen, so I figured I should mention it: If you look at the info above, it seems pretty decent. However, I do see some weird glitches -- pretty much every second on the second, there's a very noticable hiccup. Perhaps some delta-timing issue?

I'm using an LCD screen, 1024x768x32 resoltution @75Hz.

Other than the hiccup, it looks very nice.

I still play the B3D version of Plobb on occasion, except it looks like the 1.0.3 release has absolutely no chance of ever hitting a highscore. I can finish the game every time, but am still hundreds of thousands of points short of making the high score table.

If you're redoing Plobb in Blitzmax (as it looks like), here's a few suggestions:

1) Have a unique highscore table for each (sub) release, so changes that can affect the total possible score don't make it impossible to get a highscore with the latest version

2) Please make the animated background optional, have the ability to turn it off. While it looks nice, it also induces some motion sickness & queaziness. The color combination of the background in this test application even more so than the B3D plobb. (Plus making the background anim optional could also keep the FPS higher on low-end systems)


Diablo(Posted 2006) [#6]
FPS Min = 209
FPS Max = 632
spriteMax = 584

AMD Athlon 64 3700+, 2.21GHz, 1GB ram, XP Home SP2, NVIDIA GeForce6600GT (x2) in SLi mode.


Geehawk(Posted 2006) [#7]
10
54
584


Alienforce(Posted 2006) [#8]
309
536
584

Dell M70, 1gb ram, nVidia Quadro FX Go1400


Yan(Posted 2006) [#9]
229
546
584


JoeRetro(Posted 2006) [#10]
304
534
584

Athlon64, 1gb ram, WinXP Pro, GeForce 6600GT


t3K|Mac(Posted 2006) [#11]
614
817
584


Grey Alien(Posted 2006) [#12]
306
447
584

P4 3.2GHz1, 1GB RAM, Radeon 9800XT.

No jerks.


N(Posted 2006) [#13]
Love Plobb too much to not post.

AMD 64 3000+ 2ghz
1GB RAM
ATI X800 XT 256mb AGP
Onboard Realtek 7.1 Audio
Win XP Home SP2




Erroneouss(Posted 2006) [#14]
plobb! plobb! I love plobb! It's an outstanding game :)
Make more sequels!!!!!

But alas, no Winblows to test it on. I'm waiting for the
Linux version! Gimme!! :P


octothorpe(Posted 2006) [#15]
40
108
584

1.6 GHz, .5GB, NVIDIA GeForce4 MX 440, XP Pro SP 2

P.S. I never would have run this if Plobb wasn't so awesome. :)


Duckstab[o](Posted 2006) [#16]
562
757
584

not bad :)


d-bug(Posted 2006) [#17]
FPS Min = 148
FPS Max = 237
spriteMax = 584

Win 2k SP4 / Intel XEON 2.4 / Nvidia Quadro 4 XGL 128MB / 3GB RAM


degac(Posted 2006) [#18]
FPS min=114
FPS max=218
spriteMax=584

(at 800x600x32)

Windows XP sp 2 - AthlonXP 1600+ - 384Mb - Geforce 4200 ti

Stupid question: How do you achive the 'wave' fx on the image? Is it a mesh deformed?


Spot-Nothing(Posted 2006) [#19]
hi all, we just updated the prototype again with some new effects and added a mac version. some fps are welcome again :-) don't forget to mention which os you're using.

osx version: http://download.preview.ch/dancingplobb.sit (stuffed)


Diablo(Posted 2006) [#20]
new version results (win32):
FPS Min=495
FPS Max=727
sprite max=661

Set Transform TEST (repeat 1000000 times):
'optimized' transform: 383 ms
'standard' transform: 495 ms


AMD Athlon 64 3700+, 2.21GHz, 1GB ram, XP Home SP2, NVIDIA GeForce6600GT (x2) in SLi mode.


WendellM(Posted 2006) [#21]
New version:

FPS min 247
FPS max 435

on my 1 gig Athlon XP 3000+ with 128 meg ATI Radeon 9600 Pro at 32-bit 1024x768 under Windows XP Pro SP2.

Mac results posted in dancingplobb thread in MacOS X Discussion section.

The rotating circle in Windows is slow to catch up to the mouse pointer compared to the Mac version (on the Mac, the circle is glued to the mouse cursor, but there's a quite-noticeable lag in Windows). Likely due to the already-known DirectX(/ATI?) problem.


Justus(Posted 2006) [#22]
I'm sure "SpriteMax" will be free for all the happy BlitzMax users ;)


Beaker(Posted 2006) [#23]
[EDIT: doh!]


xlsior(Posted 2006) [#24]
the download site appears to be down at the moment...


xlsior(Posted 2006) [#25]
With the updated test program, I get the following:

Min: 267
Avg: 422
Max 661

Optimized Transform: 448
Standard Transform: 528

Also, while the original test program had a graphical glitch/hiccup every second, the updated version still has it, but now it's once every 10 seconds instead.


N(Posted 2006) [#26]


Same hardware as before.


t3K|Mac(Posted 2006) [#27]
753
1524
661

new version of plobb.


RiK(Posted 2006) [#28]
FPS Min=447
FPS Max=1240
sprite max=661

SetTransform TEST (repeat 1000000 times):
'optimized' transform: 665 ms
'standard' transform: 787 ms

Specs as below

Nice work guys, look forward to seeing this!


Regular K(Posted 2006) [#29]
FPS Min=526
FPS Max=1561
sprite max=661

SetTransform TEST (repeat 1000000 times):
'optimized' transform: 424 ms
'standard' transform: 575 ms

specs below


Barnabius(Posted 2006) [#30]
One of my favourite games :)

FPS Min=690
FPS Max=1503
sprite max=661

Set Transform TEST (repeat 1000000 times):
'optimized' transform: 372 ms
'standard' transform: 485 ms

Specs: AMD X2 4400+, ATI X1800XL, 1 GB RAM

Barney