Super Stealball release candidate

Community Forums/Showcase/Super Stealball release candidate

Najdorf(Posted 2006) [#1]


Hello, this is a shareware game made in blitzmax I've been working on for some time, I've done a release candidate version, grab it at

http://www.radicalrebound.com/stealball_win.zip (windows)
http://www.radicalrebound.com/stealball50.zip (macintosh)

As shareware, it's got shareware limitations (even though you cant buy it yet :P).

Please tell me what you think of it, and if the first 3 levels of the demo are too hard/ too easy/ok

Of course any other comment - suggestion - bug report is welcome :)

Thanks!

Matteo


Rob Farley(Posted 2006) [#2]
No idea what you're supposed to do... It appears to be exactly the same as your fighting game but with even less direction.


Najdorf(Posted 2006) [#3]
lol... you have to keep the ball of your color!


octothorpe(Posted 2006) [#4]
Cool little game! :)

I think I played one of your other games where the ragdolls were fighting each other - also rather fun!

I hope the AI gets more crafty as the levels progress, as I found the opponents in the demo too easy to defeat once I learned their pattern (revolve around the ball).


Neuro(Posted 2006) [#5]
Pretty cool looking game. Kinda reminds me a little bit of that rag-doll kungfu game.........and strangely enough.....this looks similar to a project I'm working on.....!