LoveChess, Age of Egypt has been released

Community Forums/Showcase/LoveChess, Age of Egypt has been released

Knotz(Posted 2006) [#1]
It's ready, pfew....

More info here: http://www.lovechess.nl/games
Beware, the site has mature content and is not work safe.




Braincell(Posted 2006) [#2]
Did the previous blitz showcase thread get removed? Dont know why it would (maybe locked) ...


Grey Alien(Posted 2006) [#3]
It's down lower as Part Deux.

Anyway Knotz, good luck with this!


Red Ocktober(Posted 2006) [#4]
OH MY GOD!!!!!

look at those paintings on the walls!!!!!

King Tut's probably rolling over in his grave :)

hey, how's the first one doing as far as sales...

--Mike


Knotz(Posted 2006) [#5]
A lot of people play it with their girlfriend...

Watching the sales counter is sooo addictive.


Grey Alien(Posted 2006) [#6]
Watching the sales counter is sooo addictive.
You b*stard haha, good for you!

re: the wall pics, that's quite funny that you were trying to pose the players tastefully and in the background!!! Anyway I've got a book with some pretty rude ancient artwork in it found on greek pots etc. Just think anything that goes now, went then too.


Braincell(Posted 2006) [#7]
The first to make a pron game with shader model 3.0 will be the richest. I always say this.


jfk EO-11110(Posted 2006) [#8]

Beware, the site has mature content and is not work safe.


Hehe, nice PR slogan.


ImaginaryHuman(Posted 2006) [#9]
lol


WolRon(Posted 2006) [#10]
Have you improved the frame rate on this one? The last one was godly slow... (P4 2.5GHz w/ GeForce FX 5700)


Knotz(Posted 2006) [#11]
Ye, we did improve that. The framerate was so slow because of the weighted vertices calculations done by Blitz which doesn't use hardware skinning. Now you have the choice of leaving the
piece animations on (slower,not the capture animation) or off (very fast).


Red Ocktober(Posted 2006) [#12]
Watching the sales counter is sooo addictive.


can ya give us a rough idea of about HOW addictive... i mean, in sales...

... just a rough idea... some encouragement to us who are still modeling and hacking away in the trenches...

... some inspiration, if you could :)

thx


--Mike


Anatoly(Posted 2006) [#13]
Do you seriously think that as many people are interested in submarines as people interested in pr0n?!?!? 8-0
But some info about sales would be encouraging...


octothorpe(Posted 2006) [#14]
Submarines going into tunnels though. That would be hot.


Giano(Posted 2006) [#15]
Hey...I'm developing a Multiplayer Submarines game...:(


Knotz(Posted 2006) [#16]
can ya give us a rough idea of about HOW addictive... i mean, in sales...


If the sales would go for a year like the release day, then I would personally buy a first class retour ticket for me and my family to NZ to kiss Mark and Skid on both cheeks.

Luckily for Mark and Skid there is a very small chance that it will happen.


Bouncer(Posted 2006) [#17]
Congratulations on going Gold, Knotz... let's hope it sells really well so you can keep your promise ;)


jfk EO-11110(Posted 2006) [#18]
At least, however, to say it again, the title shows blitz can be used for serious commercial releases. This may help other Blitz Coders to find publishers or investors, therefor I say: Thanks a lot!


Red Ocktober(Posted 2006) [#19]
right on jfk... that's the point i was getting at...

and no Anatoly, the pron titles will always outsell the sub titles, of that i'm sure...

subs going in and out of tunnels... WEIRD, WEIRD, WEIRDDDDD :)

anyways... congrats K... make a fortune...

--Mike