nSprite 2 1.1.0 is out!

Community Forums/Showcase/nSprite 2 1.1.0 is out!

gosse(Posted 2006) [#1]
What's new?
-Huge speed improvement, around 40%
-Brand new GUI module!

-Added word wrapping options for nS_Text
-Backward compatibility for bitmap fonts
-Removed a frame bug in loop animations that occured rarely
-Removed a bug in bitmap fonts nS_StringHeight with strings starting with a space, also affected centered text
-Wireframe mode in demos (press 'w')
-Enter to shoot bombs in Void Requiem

Screenshots



Downloads
http://www.nuloen.com/downloads/ns2demo.zip

Purchasing
https://secure.bmtmicro.com/servlets/Orders.ShoppingCart?CID=2&PRODUCTID=15600000


Wiebo(Posted 2006) [#2]
That looks really cool! Nice demo as well. I'm afraid I have no use for it though =]


gosse(Posted 2006) [#3]
pffff there's always use for it ;)


xlsior(Posted 2006) [#4]
Looks pretty nice!


BlackJumper(Posted 2006) [#5]
OK, I know I said I would buy this a long time ago... and I still plan to when I get some coding time back...

... but in the meantime - is this my graphics card, or a bug with the GUI part that occurs when I type soemthing into the 'blue' text box



{Dell laptop with ATI M9000 mobility graphics chip}

I liked Void Requiem as a demo, although there is a noticable seam in one of the nebulae textures that spoils it a bit.


TartanTangerine (was Indiepath)(Posted 2006) [#6]
Looks like wireframe is enabled.


Diablo(Posted 2006) [#7]
lol, u pressed w in the textbox.
we'er all intitled to one :D


gosse(Posted 2006) [#8]
You indeed pressed on 'w' turning wireframe to on ;)


ashmantle(Posted 2006) [#9]
is the rotated gears stuff scripted or just clever timing and collision detection?

nice library btw!


BlackJumper(Posted 2006) [#10]
Doh!


gosse(Posted 2006) [#11]
AshMantle: Its timing and collision detection ;) Its to showcase the custom collision system.