DST_Dust Endless Particle-fields easy to made
Community Forums/Showcase/DST_Dust Endless Particle-fields easy to made
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Hi A new Functions-Library, to create easy Starfields, Dust-Storms, Rain, Snowfall and so on. Its realized with a minimum of Calculation-time and Memory-Usage. Some Screens: Download ca 120 kb http://www.selfmadegames.de/dst/DST_Dust.zip Enjoy Shodan |
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Thanks very much! Very kind. IPete2. |
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before I download, how exactly does it work? |
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thanks! |
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Controls are a bit out of the normal. Not sure how it works jfk but it looks pretty smooth and the smoke could be used as fog or clouds. Nice. IPete2. |
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how do you create a starfield that moves with the camera? |
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@ Slunkar: I´m not sure what you mean and if you read the manual ;-) I think you mean, that you can move the camera freely and the starfield is ever present. Therefor you must only set one Dust-Object that stand still. Now create one Dust-zone with small Particle-size and SpeedBlur. Do not attache the zone to Dust-object. Choose the camera as parent for this zone. Wherever the camera flyes, the starfield is ever present. change the demo.bb. simply type: Entityparent zone2,cam after creating zone2 and you see what i mean. Thanks for positiv reactions. Shodan |
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thanks |