DST_Dust Endless Particle-fields easy to made

Community Forums/Showcase/DST_Dust Endless Particle-fields easy to made

Shodan(Posted 2006) [#1]
Hi

A new Functions-Library, to create easy Starfields, Dust-Storms, Rain, Snowfall and so on. Its realized with a minimum of Calculation-time and Memory-Usage.

Some Screens:



Download ca 120 kb
http://www.selfmadegames.de/dst/DST_Dust.zip

Enjoy

Shodan


IPete2(Posted 2006) [#2]
Thanks very much! Very kind.

IPete2.


jfk EO-11110(Posted 2006) [#3]
before I download, how exactly does it work?


slenkar(Posted 2006) [#4]
thanks!


IPete2(Posted 2006) [#5]
Controls are a bit out of the normal.

Not sure how it works jfk but it looks pretty smooth and the smoke could be used as fog or clouds.

Nice.

IPete2.


slenkar(Posted 2006) [#6]
how do you create a starfield that moves with the camera?


Shodan(Posted 2006) [#7]
@ Slunkar: I´m not sure what you mean and if you read the manual ;-) I think you mean, that you can move the camera freely and the starfield is ever present. Therefor you must only set one Dust-Object that stand still. Now create one Dust-zone with small Particle-size and SpeedBlur. Do not attache the zone to Dust-object. Choose the camera as parent for this zone.
Wherever the camera flyes, the starfield is ever present.

change the demo.bb.
simply type: Entityparent zone2,cam after creating zone2 and you see what i mean.

Thanks for positiv reactions.

Shodan


slenkar(Posted 2006) [#8]
thanks