Spart v0.1a

Community Forums/Showcase/Spart v0.1a

Landsrad(Posted 2005) [#1]
Good day :)

New product to playing with particles.
For now it's limited in numbers of sprites but come soon...
You can also save it in bb source.

http://landsrad.free.fr

See Ya .... Merry Christmas to all :)


jfk EO-11110(Posted 2005) [#2]
looking good so far.

May I suggest something:

Why not write a generic Update- and Loader function for Particle emitters. So People can include the generic functions in their game engine. Your Editor would then save the particles not as sourcecode, but as a data file that can be loaded by the functions. This way we could add new particle FX to a game without to recompile the game source. Especially useful for Game Engines.

I have made something like that using sprites, but it's pretty slow for some reason. I hope somebody will make such a system on a freeware base using a single surface method.


Landsrad(Posted 2005) [#3]
Good idear JFK,
Just take me a while and i try it.
Thank for reply as well...

See Ya :)


Landsrad(Posted 2005) [#4]
Good Day :)

Spart v0.2a : Change number of sprites and make ring.

See Ya