Texture Splatting on Blitz Terrain

Community Forums/Showcase/Texture Splatting on Blitz Terrain

seyhajin(Posted 2005) [#1]
hi all

this is my last experimentation : the texture splatting :o)
it's work on Blitz Terrain, if not used the vertex alpha blending technique or other technique, just used alphamap and detail texture for work :o)

screen :


Simple Demo : http://bond357.free.fr/down/TextureSplattingDemo.zip

good test


Damien Sturdy(Posted 2005) [#2]
Cool :)

Um..

texture... SPLATTING? :P


mrtricks(Posted 2005) [#3]
This is great! Works really well. What's the DLL for?


big10p(Posted 2005) [#4]
texture... SPLATTING? :P
Give him a break - he is foreign! Although 'splatting' is actually quite descriptive. :P


Beaker(Posted 2005) [#5]
It is called texture splatting!


big10p(Posted 2005) [#6]
D'oh! :P


Jams(Posted 2005) [#7]
Doesn't seem to work for me, i just get the terrain with a single repeating texture :(


Shambler(Posted 2005) [#8]
mmmm sweet! Works fine here on Geforce 6800GT.


ErikT(Posted 2005) [#9]
Looks very good!


Zmatrix(Posted 2005) [#10]
Yeah, it really is called texture splatting, heh

works fine here 6800gt


Dreamora(Posted 2005) [#11]
how many texture layers needed? Am I right when I assume 6 on that picture? (1 per texture and 1 per texture alpha map?)

It works on my system (mobile 9700) and that on a quite nice speed :-)


seyhajin(Posted 2005) [#12]
just 1 alphamap per 1 texture :), and illimted texture detail ;o) but most => slow, other demo without blend 5 if first demo don't run http://bond357.free.fr/down/TextureSplatting_Blend2.zip


AdrianT(Posted 2005) [#13]
looks a bit like what I do in 3dsmax with an alpha sorting trick. Very cool :)


seyhajin(Posted 2005) [#14]
Texture Splatting in DirectX : http://www.gamedev.net/reference/articles/article2238.asp


JoshK(Posted 2005) [#15]
Doesn't run on my GEForce 4 MX, which has only 2 texture units available.


seyhajin(Posted 2005) [#16]
Hi halol !

Have you try a second demo with blend 2 ?

http://bond357.free.fr/down/TextureSplatting_Blend2.zip

if not work, maybe your video card don't support AlphaBlending :(


JoshK(Posted 2005) [#17]
I do texture splatting in OpenGL with no problems. Support for blend mode 5 isn't an issue either.


seyhajin(Posted 2005) [#18]
Code source now available on my website :)


Barton(Posted 2005) [#19]
your shareware system do'not work. please check your email inbox.


seyhajin(Posted 2005) [#20]
look there : http://www.blitzmax.com/Community/posts.php?topic=51683

:)