Gauntlet Remake - screenshots, download, progress

Community Forums/Showcase/Gauntlet Remake - screenshots, download, progress

Matty(Posted 2005) [#1]
Hi - I've done a bit more on my Gauntlet Inspired/Remake game.

Core gameplay same as before, a few additional levels, level graphics changed. No music just yet.
A few command line options available (see text file "command line options.txt" for details)

Here are some new pics:











and download link (11 MB):

http://home.swiftdsl.com.au/~gezeder/lloyd/Gauntlet_V1.zip

Oh..I know that many people thought I should include keyboard support. Keyboard support is
available by passing the command line argument 'keyboard' (although the game really feels much better with a gamepad, it loses something with keyboard controls (cursor keys, A/Z shoot/drink potion, 1/2/3/4 select character)

Known bug/issue: If the graphics setup program is run it ignores command line parameters. This
usually means that on the first time the game is run it will ignore command line parameters.


Grey Alien(Posted 2005) [#2]
I gotta play this later when I have some free time. Nice Eye candy. The original arcade game was awe inspiring.


CodeD(Posted 2005) [#3]
Cool beans! Nice job so far! ;)


nawi(Posted 2005) [#4]
You might want to try using some alpha on that HUD :)


Grisu(Posted 2005) [#5]
Instead of making keyboard acess via comand line.
Add an option to the setup.exe

Brainstorming:
- dungeon walls are too dark
- you should mark the level "exits" like in the original:
Warp lvl 8, 6, etc
- Hero should be able to fire and turn at least!
- add autofire, as its pain for my fingers pressing fire button all day
- doors and wall edges are hard to see, as the 3D perspective makes this difficult

Keep it up.