Naked War: Easy Deforestation
Community Forums/Showcase/Naked War: Easy Deforestation
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"I hate trees" http://www.zee-3.com/video/trees.wmv |
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Oh I wanna play this game... |
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Joy!!!! |
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Ouch! |
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nice... |
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Ahhh... |
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How much longer before we get a demo? Looks great! |
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You made that?!!! Im in awe! |
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Yeah JP has been making commercial games since the 80's afaik... the dude has his head screwed on. I tried a demo of Naked War back on the rllmuk place and it rocked, didn't have time to contribute though... It's genius fun, goes beyond what worms ever could. |
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Holy shiznatch... |
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this is very cool lookin, have been trying to figure out how to make a system like this in a long time, if there was a chance you could get ahold of me and help with getting a terrain system like this going that would be sweet :P, but anyways this is very P I M P keep it up :P |
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Wow. Looking better and better. Can't wait to play this. |
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any chance you could zip the movie ? damn webmarshal is blocking it :( |
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sure, http://www.zee-3.com/video/trees.zip It's no smaller. |
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I'll be recruiting a new batch of testers in a few days. I'll post something on here when the new build is ready. |
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woots |
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A thing of beauty... excellent work. |
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Excellent. gets better every time i see it. |
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Looks impressive man :D |
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Some slightly more precise destruction. http://www.zee-3.com/video/chunks.wmv |
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ouhhh nice! |
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11megs...hmm...how about some screenies? |
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I've posted screenshots in the past: http://www.blitzbasic.com/Community/posts.php?topic=45644 but these vids are demonstrating landscape destruction so still images wouldn't really do it justice. |
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I really like this game. It's definately the best Blitz made game I have so far seen. Too bad I have been totally out of time to play it. :( |
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Rad! |
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looks great |
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But smokers die sooner ;-) Well anyway, game looks nice, I like the movement when the tank is moving around |
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If you need testers contact me |
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Very Classy John. (How goes it btw.. I haven't been around here in awhile) Booted up Aqua Aqua on the PS2 the other day and thought of ya though.. hehhehe :) |
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Man, Aqua Aqua infuriated me. My g/f loved it though... even tho I kept beating her... what does John have to do with it? Or is it just the graphical styles you think are the same... |
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I designed & coded the original Wetrix. Aqua Aqua was the sequel which I also designed - although a fair proportion of the design decisions were made by the Japanese publisher funding it (Hence the little blokes running around and the very little change from the original in terms of gameplay). |
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I spent about 10 hours on Saturday night playing "Warrior Knights" - the Games Workshop boardgame from about 1980 - with my brother. It was great (and a total nostalgia trip!!) I mentioned how good Naked War was looking and we are both keen to sign up as Beta testers if possible... Our games of chess using ItsYourTurn seem to have died off since I consistently whupped his ass - and we don't keep in touch properly unless there is some fraternal rivalry to force return of serve. |
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This is more of a gameplay thing than a visual change: Standing on a building claims "ownership" of that tile + all connected building tiles. Enemy units cannot stand on tiles owned by the other side. Whilst standing on a building you own, your units have virtually infinite movment distance. So you could theoretically defend all four sides of a large castle with a single unit. The building returns to 'neutral' status when your unit leaves. You'll also be able to enter\leave buildings by the ground floor. So you can get to the top of towers by entering the base. This is a shot from a test map I knocked up with single units 'owning' large buildings: |
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Im have a question is the terrain system your own function, or are you using the blitz3d terrain system, I would think you were using your own, but Im just checking. |
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It's all my own work. The environments are built polygon by polygon in code. |
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The building thing sounds really good. No more trying to find somewhere low enough to jump to the top of the building. |
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Yes, that's always been planned. Buildings are fairly useless in the current build unless you use helicopters. |
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You can now get onto the buildings! http://zee-3.com/video/Elevator.wmv New version should be available tomorrow. |
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Do you have music for this game already? |
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Click on my sig. |
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Looks very nice man. Stupid to point this out, but the red decorations hanging draw your eye in away from alot else there. Looks very sweet though. |
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Very impressive as always - expected release date? |
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cool music... heard it long time ago, when you put it in the forums... just didn't remember looks VERY stylish... has much of Worms... destroyable terrain, funny environment but will probably have more tactic gameplay, wich i like very much... hope it gets funny animations and characters saying cool oneliners much cooler oneliners than worms' "oh-oh" "goodbye" Stuff. :] |