Tank Universal

Community Forums/Showcase/Tank Universal

MadJack(Posted 2005) [#1]
(cough) pimpage; new worklog, if anyone gives a monkey

http://www.blitzbasic.co.nz/logs/userlog.php?user=1028&log=279


Uber Lieutenant(Posted 2005) [#2]
Nice, looking forward to this game almost as much as Tecno :)


Zenith(Posted 2005) [#3]
Yeah me too, lemme test! ;)


altitudems(Posted 2005) [#4]
Sounds awesome! Any preview screenshots?


MadJack(Posted 2005) [#5]
TU will crush Techno!






(Maybe)


MadJack(Posted 2005) [#6]









Neuro(Posted 2005) [#7]
Woah..this game has been in development ever since I started using Blitz....was there ever a demo released?? I been lookin forward to it.


Shambler(Posted 2005) [#8]
Looks amazing, can't wait to beta test it! *coughs


Braincell(Posted 2005) [#9]
Maybe some more detail in textures would be good, from what i can see in the screenies anyway, otherwise looks like lots of potential too. Finish the thing!!


Booticus(Posted 2005) [#10]
Looking awesome! I dig the TRON-esque graphics. VERY slick! DEMO! DAMMIT MAN! JUST A LITTLE TECH DEMO!!


MadJack(Posted 2005) [#11]
Neuro
There was a demo released, about two years ago now as I recall ;-)

I want to perfect a pick-up-and-play mechanic for TU, but one with strategic depth as well. Tank battles can get boring pretty quickly if it's just fire and manouever all day. So I've been developing extra features such as power shots, energy distribution and stackable bonuses (along with game content). I really want a nicely balanced, multi layered playstyle. I'm pretty close to it, but not quite yet.

So no demo yet, sorry.


Booticus(Posted 2005) [#12]
Poop!