RIF GUI
Community Forums/Showcase/RIF GUI
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just a shot of a GUI i was making some time ago , decided to kick the dust off it and add a few more gadgets to make it usefull. so far it has labels standard buttons list boxes sliders , vertical and horizontal text fields (scrollable) minimize buttons stadard windows to place your gadgets in. window title bars. checkboxes radio buttons you can set each window and gadget accessability.. locking them from cilck and drag, selections, resize ect. . stil a wip, i dont have alot of time to work with it, but i want to finish it for a future project. |
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Not bad! Keep it up, dude! |
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Yes!!! Clickable (changeable) image buttons too!!! {feature request} Looks great! Keep going! |
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i like it. now make it freeware :P |
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@jfk It will be unless someone offers to buy the rights to the code.. sounds strange but its happened before. its my intention to post it when its done. but i pulled alot of my old stuff from sale becuase its been bought up.. the only thing i own anymore is mapcrafter. |
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haha Rif can't keep the rights to any of his stuff. How sad is that :p |
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blitmax support ? |
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no its for b3d, bmax possibly when the 3d module comes out. bmax gui would be a peice of cake to make a gui for though, in fact i think noel is working on one that looks pretty nice. @rook. changable clickable image buttons could go in easy enough, however since you are working with a texture real time drawing wouldnt work to well.but here and there image changes woudl be ok. perhaps just a few cavas commands such as. GUI_resizetexture(w,h) GUI_DrawIMAGE(window,x,y) GUI_loadimage(window,imagefile$,x,y) GUI_RECT(X,Y,W,H,R,G,B) gui_text(x,y,text$) Gui_copytexture(window) Gui_PasteTexure(window,x,y) i use canvas style window for my chatroom atm, but its hard coded texture operations, i suppose adding all the above would help it work with the system . thanks |
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Cool beans!!! I always liked the metal skins!!! So you gonna post a demo or at least a compiled example so we can see how fast it is? RZ |
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yeah all post somthing in a few days, still adding to it atm |