nSprite 1.5.0 & nSprite Pro 2.2.0 Released!

Community Forums/Showcase/nSprite 1.5.0 & nSprite Pro 2.2.0 Released!

gosse(Posted 2004) [#1]
What's new?

nSprite Pro 2.2.0 (28/11/2004)
-Good speed gain on nS_Cls calls
-Fixed a scaling bug in nS_ResizeImage
-Speed up nS_LoadImage and nS_LoadAnimImage a bit
-Fixed an issue with black lines appearing
-You can now use vertex lights, creating ultra smooth transitions (but you
have to use nS_ImageFX 2 for vertex color and set the image as vertex lit -
see nS_ImageLightAffect)
-You can now create lights that also affect image alpha (see nS_CreateLight,
and use nS_ImageFX 32 for vertex alpha)
-You can now create lights that act inverted (reduce color and/or alpha)
(see nS_CreateLight)
-You can now move particles associated with an emitter (for scrolling) (see
nS_MoveEmitter)
-Complete Bitmap Font System overhaul, it is now single-surface (for the
whole font, not by character), making it way faster!
-Fixed a small bug with nS_FreeAll in combination with 3D Objects

nSprite 1.5.0 (28/11/2004)
-Good speed gain on nS_Cls calls
-Fixed a scaling bug in nS_ResizeImage
-Speed up nS_LoadImage and nS_LoadAnimImage a bit
-Fixed an issue with black lines appearing



http://www.nuloen.com/nsprite.html


altitudems(Posted 2004) [#2]
THANK YOU SO MUCH!!

I'm telling you Gosse, this is freakin awesome! Just imagine the potential!

nSpritePro is worth every cent. The single best thing about it has to be the lighting, Following close behind are vector collisions,and your bitmap font system.

Having what it has now, I would have paid more for it.

Great job!