Blitz Dot3 Demo Vid
Community Forums/Showcase/Blitz Dot3 Demo Vid
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i really got tired of chasing around 3DGS and DarkBasic, each boasting shader capabilities, but in reality... each falling short, so i decided to see what Blitz could do... i searched around and found a some of the better (read as more understandable to someone like me) code snippets from Paolo and TheDude, then i hacked em a bit and got bumpmapping working and the lights sorta looking like they're right. vids taken down, sorry... need the space --Mike |
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Nice effect, but maybe you should use it with a not so fine structure. Especially in a 320*240 Movie it doesn't make a big difference from un-bumpmapped gemometry IMHO. |
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I downloaded the files and just saw a still picture - no movement whatsoever... |
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did you click on the play button HJ? --Mike |
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jfk... there's two more new vids for you to check out on the top post... --Mike |
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hate to be critical, but they look a little bit over embossed to me. you could get a similar effect by heavily embossing in pshop. |
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that's ok Ruz... that's what i put em up there for... honest feedback... i'm evaluating them against real shaders in DBPro and 3DGS... trying to decide which way to go... --Mike |
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They all look very OK to me, nothing that is too noticably screwed up. |
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Especially like the blue brick demo. With (sawed) wood you probably don't need it. I'd like to see it with eg. egyptian reliefs etc. BTW here's some rough material: http://www.biologie.uni-hamburg.de/b-online/afrika/history/history.htm |