Jump Around 4

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(tu) ENAY(Posted 2004) [#1]


Well as I said I would a few weeks ago I've added some new features to the game:-

- Multiplayer support
- Improved mouse controls
- Joystick support

Grab the latest version here:-

http://enaysoft.co.uk/jumparound.zip

Up to 4 players can play at once so now there's plenty of potential for cooperative/battle/network modes.
As it stands now, it's a cooperative mode game and I've had to alter the layout of the screen text to fit everything in.

I think there needs to be extra coins to pick up when more players are playing.
Perhaps the ability to bounce into each other and some different themed levels or new enemies.
A big boss would be fantastic. :)

So you've got no excuse now to get cracking again ;)


Perturbatio(Posted 2004) [#2]
Cool :)

Although I think I would prefer to have the option to define the controls for any player, whether it be keyboard, mouse or joystick/pad.


(tu) ENAY(Posted 2004) [#3]
Do you mean to redefine the keys/buttons?
Well you can always code that bit in if you like. I thought about doing it but thought about how troublesome it may be and just couldn't be arsed ;)


Rob Farley(Posted 2004) [#4]
Enay, I think the timing is a touch misplaced with this! We'll try and re-vitalise this again once the alien breed project has run it's course.


(tu) ENAY(Posted 2004) [#5]
Wicked. You don't mean game timing do you?
Have you tried to see if it works? Someone in off topic complained it didn't work but didn't say where they tried it from.

BAPS! :)