Underworld Basic water ripples
Community Forums/Showcase/Underworld Basic water ripples
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Here is the screenshot of the water FXs (its a cheat!) [a /gallery/view_pic.php?id=340&gallery=&page=1 ] here is the motion video for it, its on a test bench model so you can download it. [a http://www.neomancer.co.uk/downloads/projects/underworld/underworld_test_level_clip1.mpg ] |
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funny characters walking around in that video... |
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hehe, its not finished, but the "funny" characters are some orgors, im not very good at making life objects.. so give me some credit for that :) hehe |
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no i like em!!!...especially when they look at you when you're close to them....that's cool! |
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hehe, sweet, actually that was done by using bones... Tip: name the bones joints and export the model as a *.b3d use head = findchild("neckpivot") and head can be rotated, moved just like a normal entity. they move move nicer than they do in the vid clip tho.Fraps dont like my system i think :( |
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looks impressive :) |
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cool... thanks, im working towards a DOT3 emulation now, for some items, and the characters. so hopefully those monsters will have some feel to them, Just wish Blitz 3D would do this hardware, cos my Graphics Card supports it :) |