Zombie Apocalypse 4 (Demo Inside)

Community Forums/Showcase/Zombie Apocalypse 4 (Demo Inside)

Algo(Posted 2004) [#1]
Go on, give it a go.

Download here now - 1.30mb

Make sure you have the sound on for maximum effect.


puki(Posted 2004) [#2]
Okay, downloading it now.

Edit: I quite like this - but they won't die - then again neither do I.


Algo(Posted 2004) [#3]
You must shoot them in the groin.


cermit(Posted 2004) [#4]
Cool :) i like the music.. it makes it more not scary ;)


Ross C(Posted 2004) [#5]
Hehe, sounds like comidy car chase stuff ;)

Pretty cool :)


GameCoder(Posted 2004) [#6]
i get a memory access violation :/


Magitta(Posted 2004) [#7]
Hehehe, change the zombies to a mad crowd of chick and you got a benny hill killing spree thing going on!


xmlspy(Posted 2004) [#8]
.


xmlspy(Posted 2004) [#9]
.


Gabriel(Posted 2004) [#10]
I panicked when the game started with 4 zombies bearing down on me, shot them all real quick and there were no more zombies for the entire level, so I just wandered around collecting keys and opening doors. Could be fun with a bit of fiddling though.


AntonyWells(Posted 2004) [#11]
Doesn't work this end.

I'm assuming it doesn't work period, and you're all suffering from longterm lsd exposure though. Correct me if I'm wrong.

V5 btw, so if you're using cube maps or dot3 it could be that..any ideas?


eBusiness(Posted 2004) [#12]
MAV here, XP home, nVidia GeForce 3 Ti 200 driver 40.72.


Algo(Posted 2004) [#13]
It's Moleboxed so that's probally the problem. I've uploaded a new version (6) with the sound taken out of the box, that should work.


eBusiness(Posted 2004) [#14]
Yep, that worked. It seems to run a bit fast, have you locked the speed? Well, interesting so far :)


Warren(Posted 2004) [#15]
Cute. :)


GameCoder(Posted 2004) [#16]
Just downloaded it again. Very Nice. I dont think there is frame limmiting in it as it runs tooooo fast.

I thought you had to shoot zombies in the head O_o :D


Algo(Posted 2004) [#17]
There is frame limiting, it's just sped up on purpose for the full Benny Hill effect.


simonh(Posted 2004) [#18]
Haha, brilliant. We need more comedy games like this :)


Shambler(Posted 2004) [#19]
Lol very funny. Needs a little tweaking but it's a very refeshing change from your usual Fps =)


Jeroen(Posted 2004) [#20]
404


electronin(Posted 2004) [#21]
Very funny! i like the music.


Algo(Posted 2004) [#22]
That's odd my webspace got wiped!

I've re-uploaded it Jeroen, give it another go.


Nebula(Posted 2004) [#23]
lol, nice !

It would be funny if you could pick up something which would cause the zombies to run away.


Algo(Posted 2004) [#24]
Funny you should say that Nebula, I was thinking of making the gameplay like Pac-Man, when you have the shotgun the zombies run away but when that runs out they chase you.


big10p(Posted 2004) [#25]
lol, thats mental. Cute zombies(?!) and that tune should be in every game, IMO.


jhocking(Posted 2004) [#26]
The demo worked in that I could run around and shoot. But there was no music, and the zombies didn't move.


scribbla(Posted 2004) [#27]
could fire, got music but zombies didnt move...but liked it...(cool benny hill music)

win xp, radion 9700


jhocking(Posted 2004) [#28]
Geez, what are you doing that the behavior is so different on different machines? Maybe include source with the download so people can tweak it.


Algo(Posted 2004) [#29]
I assume the sound problems are molebox related, but I really don't know why the zombies aren't moving, I just used a simple entitydistance check then the zombies move in your direction.


Shambler(Posted 2004) [#30]
AFAIK molebox has no problems with sound in Blitz.

The problem of sound was only related to the windows api, Blitz should be fine.


Jim Teeuwen(Posted 2004) [#31]
hehe zombies are always good. and I like the music :D

Did give me a dreaded Memory Access Violation though.

the following was dumped:
__SEH__ 0xc0000005 at 0x1006800d
CS :0x0000001B SS :0x00000023 DS :0x00000023
ES :0x00000023 FS :0x0000003B GS :0x00000000
EAX:0xBC000000 EDX:0xBC000000 ECX:0x11000000
ESP:0x0012FD6C EBP:0x00000000 EIP:0x1006800D
ESI:0x013DF090 EDI:0x013D3288
-- backtrace --
0x1006800d:[Zombie.exe]:(001:0006700d)
--stack--
0x0012fd6c: 0x013d3288 0x013df090 0x00000000 0x00000000
0x0012fd7c: 0x013df090 0x00000000 0x00000000 0x00000000
0x0012fd8c: 0x00000000 0x0012fdb8 0x100f2a45 0x00000003
0x0012fd9c: 0x10074cb8 0x00afed90 0x100696a7 0x00000001
0x0012fdac: 0x00afed90 0x00000000 0x00afed90 0x0012fdec
0x0012fdbc: 0x100f2abb 0x00000000 0x100680af 0x013d3288
0x0012fdcc: 0x00afed90 0x00000000 0x00000000 0x00afed90
0x0012fddc: 0x00000000 0x00000000 0x00000000 0x00000000