BCF 3.0 Next Update ... withe real menu and popup

Community Forums/Showcase/BCF 3.0 Next Update ... withe real menu and popup

Filax(Posted 2004) [#1]
Eole and me are making some real menu (with multi sub
menu) for the next BCF release.

http://www.blitz3dfr.com/projets_bcf.htm




Ross C(Posted 2004) [#2]
Looks very cool :)


Ricky Smith(Posted 2004) [#3]
Looks very nice but I wouldn't contemplate purchasing a GUI library that lacked a Tree View. Hierarchial info display is essential.


Gabriel(Posted 2004) [#4]
Looks great. I only bought it yesterday and already there's new stuff coming. Sweet.


Barnabius(Posted 2004) [#5]
Keep up the good work, filax.

Another satisfied customer. :)

Barney


Filax(Posted 2004) [#6]
Thanks :)


IPete2(Posted 2004) [#7]
Smiff,

I don't see this GUi being used in quite the same way as say Explorer would be. For the price it is really good value and as it improves it will only get better.

I have already started to integrate it into my projects and what a 'God send' it has been!

Thanks Filax and co.

IPete2.


Eole(Posted 2004) [#8]
Euh no, I name is not co lol


ashmantle(Posted 2004) [#9]
I really like this UI.. keep it coming ^^


SabataRH(Posted 2004) [#10]
It's a nice gui... one i would consider using if you fixed the input box lines... Some type of wordwrap where the input length isn't limited to the size of the dialog box?


Eole(Posted 2004) [#11]
A bug !

Can you send me an exemple, because normaly the wordwrap is limited by the length of the input

We will correct it, in the next release with the menu.

Please use www.3dgametool.com (support) if you find some bugs.


darklordz(Posted 2004) [#12]
What happened to BlitzUI i personaly liked it better...