New TerraED 2.0 Demo

Community Forums/Showcase/New TerraED 2.0 Demo

Filax(Posted 2004) [#1]
You can Select,Move, rotate (with LCTRL,LALT,LShift
+ Mouse),Scale the object, spread object on map etc...

For paste individual object with mouse, open the 'OBJECT'
window, select an object and paste it on the map with
middle mouse button.

For load the demo map, click on the left toolbar bottom button

This is a WIP project ... Still bugged.

http://www.blitz3dfr.com/tempo/TerraEd2.0.zip




Hubbster(Posted 2004) [#2]
Gimmi more! =)

I love it so far, can't wait for the next relase ;)


Filax(Posted 2004) [#3]
:) Thx :)


sigi(Posted 2004) [#4]
Hi filax,
how have you done the Buttons at the Bottom on
the InfoTextPanel ? I have registered BFC 3.0 full, but
can`t do that. My Buttons are always behind the InfoTextPanel ????

Thank`s


Warren(Posted 2004) [#5]
I'd like to know that as well. I wanted to do a toolbar-esque thing like that but I had to just let the buttons float instead of giving them a nice background.


Filax(Posted 2004) [#6]
The background behind button is simply a frame :) with
style=2 :) and next button directly on the screen.
(False argument for Window ID)

Frame01=BCF_CreateFrame(False,-2,-27,Screen_Tx-1,30,"",2)
Frame02=BCF_CreateFrame(False,-2,Screen_Ty-54,Screen_Tx-1,30,"",2)

But_Terrain=BCF_CreateButton(False,5,Screen_Ty-48,80,20,"TERRAIN",BCF_GuiStyle)
But_Camera=BCF_CreateButton(False,90,Screen_Ty-48,80,20,"CAMERA",BCF_GuiStyle)


sigi(Posted 2004) [#7]
Cool, thank you
i will try this.


Ruz(Posted 2004) [#8]
yuyp this is cool , been looking forward to something like this


Warren(Posted 2004) [#9]
Ahh, undocumented commands. :) Thanks!


Filax(Posted 2004) [#10]
lol :)undocumented commands ??? are you crazy ? you have some example for all BCF command, dear customer :)


Red(Posted 2004) [#11]
A form editor would be cool :)


Filax(Posted 2004) [#12]
code it :) lol


Eole(Posted 2004) [#13]
Now you have an english Forum for all your questions or support on the BCF :

www.3dgametool.com


Ricky Smith(Posted 2004) [#14]
Will you be adding a Tree View to BCF 3.0 ?


Eole(Posted 2004) [#15]
We have just finished the menus (big news lol ), I go work on TAB now or tree view, i don't know....

Please use www.3dgametool.com for all new request on the BCF 3.0, thank


Warren(Posted 2004) [#16]
lol :)undocumented commands ??? are you crazy ? you have some example for all BCF command, dear customer :)

Well, the HTML help file I have doesn't contain any references to "BCF_CreateFrame". So, to me, it's undocumented. :)


sigi(Posted 2004) [#17]
Me Too :)


Filax(Posted 2004) [#18]
sure :) but there is an example with frame :)


Warren(Posted 2004) [#19]
So ... you agree that it's undocumented then? Great.

It's no biggie, but don't try to sell me that story. If it's not in the help file, it's undocumented. What you're suggesting is one step away from, "Read the source code". That's not a happy place for me when I've purchased a library from someone ... :)


Filax(Posted 2004) [#20]
Ok :) you win !

Sorry for this mistake dear customer :) i will put this
command for the next release ... For information
Eole and me are making real menu (with sub menu) and new
pop up menu for the next release ! happy ? :)