WIP TerraED 2 blitz terrain map editor

Community Forums/Showcase/WIP TerraED 2 blitz terrain map editor

Filax(Posted 2004) [#1]
I'm working on a map generator, you can define all parameter's
for terrain, and paste any object on. Shadows are integrated
multitexturing, modulate 2X, skybox etc.

After saving map you can load it on your blitz projets
with one line of code :) goodbye positionentity and
terrainy :)




semar(Posted 2004) [#2]
Nice ! What's about collisions with the objects on the terrain ?


Filax(Posted 2004) [#3]
all object are collidable :)


Skitchy(Posted 2004) [#4]
That looks niiice. :)
How are you going to handle different textures on the terrain - for example could I put in an area of concrete under those trees and still have the surrounding area covered in grass?


Psionic(Posted 2004) [#5]
Looks Stunning and seems like a great App!!


Filax(Posted 2004) [#6]
For the moment i plan only 3 textures on terrain
heightmap
colormap
detail map
shadowmap

Try an alpha demo :

http://www.blitz3dfr.com/tempo/TerraEd2.0.zip

you can load a test map :

The command are
Select an object in the "object window" (with bottom
button) select Tree01 in the listbox, next put trees in
the terrain with middle mouse button. The toolbar icon are
not coded for the moment ...

For move in your map use right mouse button+keyboard
directional.


Paul "Taiphoz"(Posted 2004) [#7]
you gona charge for it ?


Filax(Posted 2004) [#8]
For what ? texture numbers ??


Paul "Taiphoz"(Posted 2004) [#9]
for the product. that your making. the terrain thing. are you gona charge for it or are you releasing it for free. ?

Cos if its free id use it ;)


mearrin69(Posted 2004) [#10]
filax,
Good work as always :)


Filax(Posted 2004) [#11]
no this product will be shareware.


Tri|Ga|De(Posted 2004) [#12]
This really look nice, I'll pay for it!


Paul "Taiphoz"(Posted 2004) [#13]
Well depending on how much it costs, I might buy it.

Im wondering if you would consider adding another layer for Detail like roads or walkways and such. ?


Filax(Posted 2004) [#14]
i think to fix price under 30/40 euros


xmlspy(Posted 2004) [#15]
.


Wiebo(Posted 2004) [#16]
If you can code it, don't buy it... :)
Looks like a cool application though. But I am one of those guys who prefers to code it himself, because I want to know how things work, and I want the app to do what I need.


Edwin SI(Posted 2004) [#17]
What's the difference between this and Worldspin exactly?


Eole(Posted 2004) [#18]
Hi all, for request about the terrain , its for me :-).

Actually this editor work with Blitz Terrain, but I'm working on Terrain Mesh System. I uses the QUADTREE terrain algo to make it :-)so you have polygons where you need. You will be able to texture it by patch or for the totality.

I can say it will be some media in the package (some cool tree and grass) (The Filax touch lol), and a good algo to manage all objects on the terrain


Filax(Posted 2004) [#19]
xmlspy ? lol

eole and me let us not oblige anybody has to buy?


IPete2(Posted 2004) [#20]
Filax,

Looking good so far... what is the eta on this project?

IPete2.


Filax(Posted 2004) [#21]
i'm working on :) but a more fonctional demo cmoing soon.

For the moment you can :

Select object
Move Object
Rotate Object
Scale Object
Delete object
Undo
Create forrest in two mouse click :)
Create Terrain
Modify Terrain
Setup Camera Fog
Setup Light
Trees and plants Shadow (problem with other object)

To do :
SkyBox Setup
Preferences setup


Rob Farley(Posted 2004) [#22]
Why don't you merge the colour map and shadow map into one map? Unless the colour map is less detailed than the shadow map... or vica vesa... Just curious. I have a combined colour/shadow/light map in terrain shader and it looks fine.


Warren(Posted 2004) [#23]
If you can code it, don't buy it... :)

Well, the other side of that coin is ... if you can buy it, why code it? If this product does everything that the one you would write yourself will, you could save a lot of time by buying it.


Michael Reitzenstein(Posted 2004) [#24]
Well, the other side of that coin is ... if you can buy it, why code it? If this product does everything that the one you would write yourself will, you could save a lot of time by buying it.

Amen to that one.


Wiebo(Posted 2004) [#25]
True.. But I just like to code, and I'm not in a hurry


Warren(Posted 2004) [#26]
Well, OK, that's fine then. I was talking more from the perspective of someone on a deadline. :)


Zo Zo Zee Zar(Posted 2004) [#27]
The "i can code it" argument always annoys me. If you are going to code one yourself then leave the guys thread a lone.

To those that do like to code everything theirselves then buy Visual C++, download the DirectX SDK and build your own 3D engine rather than using someone elses for all your projects!

Then there is thre problem of the OS - you write that?

If people are writing their own software let them sell it without the "I could write one myself" thing.

Large.


Rob(Posted 2004) [#28]
Large. I agree 100% with Ravey.