Here is an early screenshot from the game I am developing. It is a multiplayer (2 player) arcade style strategy game. One player controls a limited number of human soldiers and the other a more numerous bug/alien swarm. The interface for controlling the humans is quite different to that for the bugs/aliens. The humans use an interface common to most RTS games, drag select then click the point to move to. The bugs use a system whereby the user selects points on the map of strategic significance and the bugs distribute themselves evenly over these points as they arrive by meteoric spores.
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