Quadtree terrain mesh

Community Forums/Showcase/Quadtree terrain mesh

Eole(Posted 2004) [#1]
Hi !

There was a long time that i wasn't post anything, else the BCF 3.0.

We work now, on a quadtree terrain mesh system :-)

This the first screen in wireframe without crack resolving ...




Filax(Posted 2004) [#2]
Nice :)


Beaker(Posted 2004) [#3]
Sounds like a worthwhile endeavour.


Eole(Posted 2004) [#4]
thank :-)


ashmantle(Posted 2004) [#5]
Looks quite nice.. and hard to program ^^
You have my respect ^^


fredborg(Posted 2004) [#6]
Looks nice! Does it have level of detail, or does it build a static mesh?


Eole(Posted 2004) [#7]
For the moment, It will be a static mesh, with a good frustum cuuling algo