Hyper Bouncer update
Community Forums/Showcase/Hyper Bouncer update
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Here are some new screenshots. The level editor is now fully working as you can see. We have 13 different tile types now and so should be able to get a 2 level demo out this weekend (hopefully). |
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It's a TrailBlazer style of game? Looks good. I really, really wanna see that "hyperspace" effect in motion. |
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Yup, heavily inspired by the awesome TrailBlazer. The hyperspace effect is pretty cool but hit the "ACID" tile and it gets pretty weird... |
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Another screenshot added, this shows off the explosion (or at least part of it, it's a bit big!) should you be silly enough to fall off the track... |
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Hey Boiled, This looks like it would be an interesting game, but the graphics are a real turn off. Maybe see if you can make the game "sexier" or see if you can get someone to help you with the gfx? Its sad but true that graphics can make or break a game these days. |
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Question ... the GUI is BCF 3.0 ?? :) lol |
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lucid, thanks for the constructive criticism! I really don't mind negative feedback but please at least explain what's wrong with the gfx. It's all too easy to say 'it stinks blah blah' but slightly harder and far more useful to me if you explain what the problem is so I can rectify it. Maybe you are not happy with just the 2nd screenshot. That is just the level editor, it's not supposed to look sexy but just be very functional. Let me also just say that this is still a work in progress, the gfx for the tracks are not finished. I've already had some very positive feedback on the game in general including the gfx (see above post). And yes we use BCF 3 (shameless plug Filax you ought to know better). In all seriousness lucid, could you show me some examples of your work so I can get an idea of what to aspire to, thanks. |
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I don't see a lot wrong with the graphics, considering the type of game. You can't very well start whacking in photorealistic wall textures, because it's not supposed to look like that. It might be nice to make the textures tile less thouogh. IE, make each square larger. |
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Well the actual tile textures are not decided upon yet - we just have basic ones to be able to see the different tile types. It is supposed to be a fun, fast, action packed, 'cartoony' arcade game afterall. |