Quad Functions
Community Forums/Showcase/Quad Functions
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Here are a collection of Quad functions I have wrote, mainly to help me in writing a game using textured quads, in a game with lots of men running around on a terrain. http://www.blitzbasic.com/codearcs/codearcs.php?code=917 - They have been updated as of 7th Feb 2004. I added a few extra functions which include: Laying a quad flat against the terrain with textured side face up. Removing quads - cheap and easy way of doing so, although probably not the most efficient. Lifting quads vertically above a terrain. Checking if a specific quad exists. |
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nice one. quads are never around when you need them - until now :) |
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Very nice, Matty, and a generous contribution. People always need Quad Functions. Even people who don't realise they need quad functions need them. I use quads all the time, and these are about to save me rewriting the same code over and over ;) Thanks. |
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Yup...this may solve something I was working on as well. Cheers :) M |
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I have made some major changes to the Quad functions code which make it easier to use. |