Tachyon Storm

Community Forums/Showcase/Tachyon Storm

Filax(Posted 2004) [#1]
After long (sleeping) time, i'm working on my space
shooting game :) this is the first mothership model.

Still in development ! texture not finished !






Rimmsy(Posted 2004) [#2]
Looks nice. All I wanna do is shoot the crap out of that mothership. I don't know why, it's just something I really want to do.


darklordz(Posted 2004) [#3]
Darn Filax you always know how to make a guy jealous......


Sterling(Posted 2004) [#4]
*Sterling faints*


N(Posted 2004) [#5]
Nice. My father was suggesting that the asteroids(?) should be covering a good deal more of the space. He thinks that them being just under the craft would be a bit peculiar. I personally think that if it's just a group of them then by all means leave them there.


Red Ocktober(Posted 2004) [#6]
yep... that is one mutha of a mothership ship!!!

really nice job

--Mike


NobodyInParticular(Posted 2004) [#7]
Very nice job to say the least...


ckob(Posted 2004) [#8]
are those astroids? i think they are bubbles maybe from a fuel line leak?


Filax(Posted 2004) [#9]
the astroids are far, it is for that :)


GfK(Posted 2004) [#10]
What happened to Trium 2?


Filax(Posted 2004) [#11]
Stand by for the moment.


Tracer(Posted 2004) [#12]
Nice ship, but not very detailed for a mothership :)

Tracer


poopla(Posted 2004) [#13]
Could use alot of *glowing* lights and such. Looks awesome though, very cool.


Filax(Posted 2004) [#14]
Texure are not finished !


MikeHart(Posted 2004) [#15]
Spacetexture is to bright, means the color is to blue.
But is has potential, that's for sure.


Red Ocktober(Posted 2004) [#16]
it's not tooo blue... haven't you ever crossed through the Mutara Nebula cloud, at the edge of the Neutral Zone...


--Mike


Wulde(Posted 2004) [#17]
is this a doga model or texture?

just curious.

Wulde


Filax(Posted 2004) [#18]
Another alien ship :)




Filax(Posted 2004) [#19]
Lightning with giles ! the best lightmaper :)


scurvy(Posted 2004) [#20]
just out of curiosity...what texture size are you using for mothership models?


Filax(Posted 2004) [#21]
512/512 but i have unwraped all the model.Face by Face


CodeOrc(Posted 2004) [#22]
Looks great filax.

Are you going to continue to use the default max "panels" map for the hull, or are you going to redesign the texture?

I love the ships designs!


Matty(Posted 2004) [#23]
That is an excellent model.


Filax(Posted 2004) [#24]
Texture are not def ! but i have more ship to do ..


- SPOKE -(Posted 2004) [#25]
Very nice job !