check out my new demo
Community Forums/Showcase/check out my new demo
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Here's my 3d platformer in action, still very early cos i don't get enough time to code on it. http://www.blitzcoder.com/cgi-bin/showcase/showcase_showentry.pl?id=sindii11302003232626&comments=no http://www.zen27149.zen.co.uk\mg1.jpg |
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Looks quite funky! Garphics look nice too. I'm guessing you aren't gonna keep you character like that? :) Well done man! |
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man, you have create the most annoying camera system ever! or: my camera keeps spinning around the character even if i don't press any key at all. :P |
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It spins around constantly here and is unplayable. |
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EDIT: uploaded it with fix, if your camera spins non stop hit the "1" key |
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Nice and smooth! I would still reconsider the choice of character, but the little fella works really well :) Now add some gameplay! |
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It seems kind of slow to be a Mario Kind of game but the atmosphere seems like it would be a good adventure game like that Metal Gear Solid kind of game good stuff !!! |
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forgot to mention the demo has full analogue control,press a little and you walk etc. gonna add some gameplay, actually me and another person, when he gets he latest project finsihed and released *cough* are gonna do a full 3d game with original characters and story. "It seems kind of slow to be a Mario Kind of game but the atmosphere seems like it would be a good adventure game like that Metal Gear Solid kind of game good stuff !!! " what system did you run it on cos it seems fast enough to me. |
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Rob's system must be faster and mine must be too old and slow ! :( ... I have 128MB ram and I think Pentium III my system IS kind of old ... it's not that slow but it's not fast like a mario game would be ... Is there some way to lock all games so they run at the same speed no matter what the specs are ? ... or does that already happen and my computer has one foot in the retirement home ? ... lol |
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don't worry, the game has too many poly's and surfaces. Alos will use timing for everything when we code it proper. |
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cool. but the game looks like it could even make a good mystery/spy kind of game, maybe it's the floorboards and the atmosphere of it ... |