Just modelled a fish...

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Rob Farley(Posted 2003) [#1]
450 Triangles, 15 Bones, 1 256x256 texture... Rendered in Blitz with a spherical map to make it glossy...






Algo(Posted 2003) [#2]
Thanks really good, for a fishing sim?

My only criticism would be the fins could be translucent.


Grisu(Posted 2003) [#3]
Blub, blub....bluuub :o)

(i.e.: Really cool angry fish)


Rob Farley(Posted 2003) [#4]
ALG: I tried that but you get all the zbuffer problems with tranparant bits, the only way round it is to order it yourself that is far too much like hard work IMO. And no, not a fishing sim, that would be far too dull! Just about to strap rocket launchers on the side of it! Or something!

Grisu: Indeed!


Grisu(Posted 2003) [#5]
Rob: How about some sort of sonic water ray... that comes out of his mouth?

Rockets were yesterday... :)


big10p(Posted 2003) [#6]
Very nice! I can just imagine how the s/mapping makes him silvery. Almost makes me want to take-up fishing again... almost, but not quite (I used to fall in the river too often, lol)


Beaker(Posted 2003) [#7]
That looks awesome. Very moody fish.


simonh(Posted 2003) [#8]
Looks lovely.


Vorderman(Posted 2003) [#9]
Remember that Amiga shoot-em-up BloodMoney, where the enemies were giant animals and whatnot and you were on safari (in a small sub armed with rockets).

That fish would make a great end-of-level boss for a 3d(ish) version of Blood Money.


Zo Zo Zee Zar(Posted 2003) [#10]
Thats very nice.


SopiSoft(Posted 2003) [#11]
looks great man!!!