Juno Nemesis: Remix shot

Community Forums/Showcase/Juno Nemesis: Remix shot

Michael Reitzenstein(Posted 2003) [#1]


Juno Nemesis: Remix. Coming soon!


simonh(Posted 2003) [#2]
Was Juno coded in Blitz? Only the web page says it requires DX8, and then if you go to the free demo page, it says it only requires DX5!


Michael Reitzenstein(Posted 2003) [#3]
Yeah, it is coded in Blitz. That really should be fixed.


Myke-P(Posted 2003) [#4]
What's been "Remixed", aside from "enemies.bb" and that damned sexy looking neon purple? :P


Michael Reitzenstein(Posted 2003) [#5]
Pretty much everything in comparison to the version available now at MKing...


Neuro(Posted 2003) [#6]
The original Juno was coded in 3DRAD by Rodney Smith......though had lesser quality graphics, was a lot easier to play. I'm lookin forward to the new Juno Remix.


(tu) ENAY(Posted 2003) [#7]
Woo. I hope your game is 2 player.


Michael Reitzenstein(Posted 2003) [#8]
though had lesser quality graphics, was a lot easier to play.

Not anymore.

Woo. I hope your game is 2 player.

Nope.


Anthony Flack(Posted 2003) [#9]
looking excellent; as always.


Foppy(Posted 2003) [#10]
That is looking very good. Makes me want to go and play "Gyruss" or "Beamrider". OK the fact that my C64 is
not connected to anything and hidden under 3 cm of dust makes resisting that urge a bit easier. Anyway your
game looks like it is really fast.