After seeing the tech demo footage of HL2..

Community Forums/Showcase/After seeing the tech demo footage of HL2..

poopla(Posted 2003) [#1]
Ive decided to re work how im using our material object with all the other objects describing how an entity should act in game. It will allow easy description of what an object should do in most any situation with the least fuss. I would love to get our physics somewhere near what I saw in those vids, but thats a LONG shot if anything at all.


_PJ_(Posted 2003) [#2]
well, it's a good thing to give you a kinda benchmark to go by...


poopla(Posted 2003) [#3]
Yeah, I just see how powerful our stuff could be with some re working.


Rob(Posted 2003) [#4]
HL2 uses the havok/mathengine physics engine which, I believe the author of ODE had something to do with...