rogue-three-privateer,,Ported from BMax to Monkey 2 with source code

Community Forums/Showcase/rogue-three-privateer,,Ported from BMax to Monkey 2 with source code

Mainsworthy(Posted April) [#1]

https://numbergamer8.itch.io/rogue-three-privateer


this is a roguelike, space adventure, with random missions that involve many things to complete, its old skool 2d retro flavour.


MadJack(Posted April) [#2]
Blake's 7 all over again.


Mainsworthy(Posted April) [#3]
Blake 7, and space 1999 :)


Mainsworthy(Posted April) [#4]
Adam, these graphics may not be to your standard, but its a damb site better than I used to be, so thanks to you


AdamStrange(Posted April) [#5]
lol
ok, make background of ore cargo black - that way it matches everything else.
Mission track position. add an arrow or highlight so you know where you are ;)

I like the jelly buttons


Mainsworthy(Posted April) [#6]
ok onit :)


Mainsworthy(Posted April) [#7]
Ive added lots of events to what can happen, also added risk to scooping, introduced some passengers can be thieves . you may trip mines etc... balanced a lot to make it a tense game, if you don't play with a good strategy you wont get far


Hardcoal(Posted April) [#8]
I Like it..


Mainsworthy(Posted April) [#9]
thx, I think I like it too now ive finished :)


Mainsworthy(Posted May) [#10]
Ive just ported it to monkey 2, source code included


Mainsworthy(Posted May) [#11]


https://numbergamer8.itch.io/rogue-three-privateer

I did a trade stocks on rogue3


Mainsworthy(Posted May) [#12]
added a ship dealer to the 64bit version


Mainsworthy(Posted May) [#13]
updated graphics


Mainsworthy(Posted May) [#14]




https://numbergamer8.itch.io/rogue-three-privateer

Ive added ship upgrades aswell as ship sales, missile bays & cargo bays can be increased, you can buy better ships with better engines, you can buy missiles one at a time, you can fire in 4 directions or just 1,2, or 3 directions,


Mainsworthy(Posted May) [#15]
now has a banking system for loans and interest payments,you get better deals if you pay early , and save and load functions


Mainsworthy(Posted May) [#16]
Ive added to Rogue 3 a big Black Market trade computer for smuggling and Police checks. and now has Pirate Jobs


Mainsworthy(Posted May) [#17]
Ive ported the Monkey2 code back to blitzmax, so now got both upto date versions included, 64bit & 32bit, and MacOSX 32bit


Mainsworthy(Posted May) [#18]


all programing finished so I finished the graphics


Derron(Posted May) [#19]
< - / + >

No need to have < and > ... Minus and plus already explain what will happen.
< and > is useful for non "countable" things (+ and - also works for "few" "more"...).

The button "take a job" should be of a neutral color and not the same as "subtract".



Ship-slots: desaturate (or lower alpha) non-occupied ones. Improves visibility of slots with ships.
Desaturate the background at all to make the ship graphics pop out a bit more


Passenger Cargo Ore...properly alignment (same "base" for text) will make it look better and more organized.


Bye
Ron


Mainsworthy(Posted May) [#20]
Thx Derron, definatly stuff I missed. I shall go do this


Mainsworthy(Posted May) [#21]


ok, did what you suggested, and yes looks a lot better