Operation Antimatter

Community Forums/Showcase/Operation Antimatter

Arska(Posted 2015) [#1]
Hi!

I just posted my current project as concept to Steam. I really want to see some feedback. It's in early stages, but please take a look. Your feedback is valuable to me.

http://steamcommunity.com/sharedfiles/filedetails/?id=377612600


GfK(Posted 2015) [#2]
It's difficult to say at this stage - most of the screenshots don't work here.


Arska(Posted 2015) [#3]
Seems like concept area is really buggy. Many projects have missing images, but they appear again in some time.


Pingus(Posted 2015) [#4]
What makes it different from other 2D space combats ? This not obvious from the screenshots.


Arska(Posted 2015) [#5]
There is lot of different ways to do your job in your team. Some people can build defensive structures in base, others attack enemy base and some might try to find some kind of resources to base. (drag them behind their ship). It's going to be lot more than just "2D Space Combat", but even that is going to be put in game as on team deathmatch and deathmatch.


Pingus(Posted 2015) [#6]
Ah ok. So a multiplayer game made in bmax, with a server handling everything, storing players datas etc... ?
Wow !!


Arska(Posted 2015) [#7]
First video released!


Hardcoal(Posted 2015) [#8]
looks good


Naughty Alien(Posted 2015) [#9]
...i like this very much...


Arska(Posted 2015) [#10]
First Linux test with low-end laptop running Linux Mint:



Arska(Posted 2015) [#11]
Bumping up topic with image what game looks now. :) Mines are just added to game.