It's the Melon Cafe...

Community Forums/Showcase/It's the Melon Cafe...

AdamStrange(Posted 2014) [#1]


Latest pic from all things Arcane. Everything being converted over to 3d (Yep, the main character is still the old one, but it will change)

Texturing and UV mapping now working well within Rameses, although the opengl window still needs work. I'm toying with dropping the manual object rotation and moving it all to the GPU to improve speed, but everything you see runs at any resolution at 50fps with no slowdown (including all animation and particle fx)


RemiD(Posted 2014) [#2]
It looks good to me. :)
I am curious to see what you will make for the combat system.


degac(Posted 2014) [#3]
Damn! Very good!


Calibrator(Posted 2014) [#4]
Very nice progress!


BlitzSupport(Posted 2014) [#5]
Love the look of this.


AdamStrange(Posted 2014) [#6]
thanks guys. Good to know I've finally found the right direction :)

There's a blog showing the progress which is updated frequently both with images, concepts and code snippets.

http://vjointeractive.wordpress.com


Ploppy(Posted 2014) [#7]
This really does seem to be advancing at a really rapid pace. Bravo! I love the style.


AdamStrange(Posted 2014) [#8]
Here's the latest... a tree


I'm gonna do a tutorial next showing how to make a very low poly tree. the only thing you will need is a paint package and a 3d package