Mutant Monty update.

Community Forums/Showcase/Mutant Monty update.

steve_ancell(Posted 2013) [#1]
Done a few tweaks and Jason Brooks (MuckyPaws) sorted out a speed issue when run on a Mac under emulation. This build should be much more stable than the previous ones.

Click here to download!


steve_ancell(Posted 2013) [#2]
If you get any problems, please let me know. I have tested this with an nvidia 5200FX GFX card, it has a large delay whenever there's any user input, when a direction is pressed it takes a second or two to respond. It only does this in windowed mode.

Works completely fine in windowed or fullscreen mode when I use the Radeon 9600 Pro GFX card.

I tried both GFX cards on the same PC.


Amon(Posted 2013) [#3]
Hi steve m8.

I tried it but I couldn't seem to move the character. Fullscreen wouldn't work as it spat a 'Couldn't set resolution' error ( or other similar wording ).

In windowed non-stretched it worked fine except I couldn't move the character. I tried nearly every key but it wouldn't have it at all. Same deal with Windowed stretched mode.

As I don't use B3D anymore, since a long time, I can't offer any suggestions as to why it isn't working so apologies for that.

Here are my system specs if it'll help in any way.

1920x1080 resolution : ATI RADEON HD 6870 1GB : 8GB DDR3 RAM : 64bit Windows 8 Pro.


steve_ancell(Posted 2013) [#4]
I did try it in fullscreen mode on my mum's Windows 8 laptop and it refused to set the graphics mode, I don't under stand why considering I used Graphics 0, 0 which is supposed to make it set to the deskop resolution. I also don't get why the controls are so tempermental with some GFX cards in windowed and stretched mode. :-/