TrueType font rendering with Blitzmax
Community Forums/Showcase/TrueType font rendering with Blitzmax
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I've been looking into this on and off for some time now and I've recently made some good progress. I wanted to extract the glyph data and convert it into wire-frame profiles but the current TrueType mod doesn't support this (it doesn't touch glyph data at all, it only uses TrueType to rasterise characters.) So I wrote an extended mod and dug into the glyph data formats and ended up with these results... Example image -close up image. |
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Update.. this is pretty much what I wanted the fonts for all along: 3D Text! This was done with my gluTesselator code from here: http://www.blitzbasic.com/Community/posts.php?topic=97548 I just plugged the wire-frame in and away it went :) |
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Wow, looks awesome! |