Diddy

Community Forums/Monkey Talk/Diddy

therevills(Posted 2011) [#1]
Ive started a GoogleCode project which adds a few more commands to Monkey/Mojo:

http://code.google.com/p/diddy/

New Commands:

* FlushKeys
* RealMillisecs
* ShowMouse
* HideMouse

iOS target has not been tested and a change to a mojo file is needed to get FlushKeys to work on xna...


therevills(Posted 2011) [#2]
Flushkeys now work on XNA.

Also added Screen-based framework:




Pinete(Posted 2011) [#3]
thanks therevills ;)


therevills(Posted 2011) [#4]
Diddy now includes:

* New commands
- FlushKeys
- RealMillisecs
- ShowMouse
- HideMouse
- GetUpdateRate
* Screen-based framework
- Move between Screens with fading
- FPS / Delta timing
* Collections API
* Tweening
* Sprites / Particles
* GUI (WIP)

All targets tested :)

Last edited 2011


taumel(Posted 2011) [#5]
I never liked FlushKeys, for me it often never worked the way it should have.


therevills(Posted 2011) [#6]
Thought I would post a quick update:

Samah has been working hard on the GUI module:

http://users.on.net/~swoolcock/monkey/testGUI/MonkeyGame.html

Added a few more commands:

* ShowKeyboard for Android - although not really useable atm
* LaunchBrowser(url)
* LaunchEmail(address, subject, text)
* SetGraphics(w, h) - for HTML5 and GLFW

And if you didnt know Pirate Solitaire Monkey Edition was written using Diddy :)


wmaass(Posted 2011) [#7]
Looking good.