First test

Community Forums/Monkey Talk/First test

matibee(Posted 2011) [#1]
This is a port of the first part of my blitzmax framework.

Animators can be attached to sprites, gui forms (for transitions) or gui elements (for mouseover effects for example or just scaling/rotating/bouncy funkiness) or anything else really. It's even possible to write your own animator scripts.

Most the animators in the demo are already provided except the one controlling the dots around the mouse- that's a really simple custom script example.

I'm still just playing with the monkey demo at this point as I don't have the cash to buy just yet.

Here it is: http://www.matibee.co.uk/temp/monkey/animators/

UPDATE -- 2ND TEST :)

http://www.matibee.co.uk/temp/monkey/sprites/

The sprite system works with multi-frame images as well the above mentioned animators to tweak position, rotation, scale, alpha etc. Sprite instances all keep track of their own screen position and animation time and share bitmap resources.

I'm going to have to buy soon!

Question: Do other targets (cpp, say) give better debugging abilities?

Cheers

Last edited 2011