ChipMonk Physics

Community Forums/Monkey Talk/ChipMonk Physics

Chroma(Posted 2011) [#1]
Notice the spelling. Is there any way to get Chipmunk into Monkey by just including the C files and writing a wrapper of sorts?


Xaron(Posted 2011) [#2]
I do the conversion at the moment. Give me a week or two...

There is no way to just include C files. All this callback stuff has to replaced with interfaces.

It's a bunch of work but I will release it when it's done. First I want to get it work then there will be optimization.

Oh and I call it "chipmonkey" :)

Last edited 2011


Chroma(Posted 2011) [#3]
Cool man. A good open source physics solution would be cool. Rigid or Verlet with breakable links etc. The race is on!


Xaron(Posted 2011) [#4]
I give my best! :) Will post the link to the repository as soon as it works.

1st goal: 1:1 conversion
Then: optimization


Canardian(Posted 2011) [#5]
I'm working on a Verlet based open source engine for Monkey. Verlets are really fun to work with, and since the algorithm is extremely simple, you can have massive particle physics with it too, like thousands of water particles, etc....

Last edited 2011