Asteroids

Community Forums/Monkey Talk/Asteroids

therevills(Posted 2011) [#1]
Converted this code into Monkey and added a few bits.

http://www.therevillsgames.com/monkey/asteroids/




Why0Why(Posted 2011) [#2]
Would you mind sharing the Monkey code? I have bought it and need to get started. Would be nice to see the side by side comparison.


MGE(Posted 2011) [#3]
Nice. :) Would love to see the source as well.


Warpy(Posted 2011) [#4]
Well, I decided to make a very simple version just so you could see some source code, and it got a bit out of hand. Sorry for butting in to your thread, therevills.


therevills(Posted 2011) [#5]
No worries Warpy - thats cool, it good to compare :)

Here is my source:




therevills(Posted 2011) [#6]
Added "glow" around the lines and changed the colours a tad:




Steve Elliott(Posted 2011) [#7]
A nice improvement to the graphics therevills, but god it's fast! :-O


Brucey(Posted 2011) [#8]
Can't you make it more "glowy"?
At the moment, it just looks like a wider line has been added on.


therevills(Posted 2011) [#9]
Thats why I said "glow", in quotes :)

Im waiting on the bah.glow mod :P

How would I make it more "glowy"?


Canardian(Posted 2011) [#10]
I think some falloff glow would look better, now it looks like the glow is just a fat alpha transparent line. Should be simple to implement: just draw the objects bigger and smaller a few times and lower the color in each iteration.

Last edited 2011


therevills(Posted 2011) [#11]
Ahh of course... Ta!


Brucey(Posted 2011) [#12]
Like what Lumooja said :-)


therevills(Posted 2011) [#13]
Any better?



Seems strange where the lines join - alpha on top of alpha...

Last edited 2011


Canardian(Posted 2011) [#14]
Make a steeper falloff: more color decrease and/or less shape size iterations, it's too big now, but it's still better than your first glow.
Maybe it would also look better with a exponential falloff, instead of just a linear falloff.

Last edited 2011


therevills(Posted 2011) [#15]
This looks better moving:



Also with Flash and HTML5 the alpha values differ, so I havent uploaded the swf file...

I liked Warpy's thrust effect, so I added it to mine :)


Brucey(Posted 2011) [#16]
Looks much more "glowy" now :-)


Jason W.(Posted 2011) [#17]
I played both versions (without and with glow), and the version without glow looks and plays better. The glow looks like mustard more that a glow.

Jason