Hardon Collider Port
Community Forums/Monkey Talk/Hardon Collider Port
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In order to learn Monkey-X more 'in-depth' I ported the LÖVE collision library Hardon Collider. The library is on git: https://github.com/ratkingsminion/hc-monkey/ It supports points, circles, and convex and concave polygons. Rectangles are just convex polys. It only checks if there is collision between the objects and doesn't separate them. Here's an example: https://dl.dropboxusercontent.com/u/10650964/_stuff/hc-monkey/hc-monkey-example.html |
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Nice work, cheeky bit of word play on the hadron collider, nice port! |
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I'm going to have a look at this as I'm focused on the subject ATM. Always looking for efficient ways to tackle collision. Thanks for posting. |
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Useful, thanks for porting! |
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Hi, I've been playing around with this a little and so far so good. There does seem to be a problem with using 'Point' shapes. I will have a a little demo video in my thread showing this collision library in action. I see potential. :) |